Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Unreal Engine 5 – Making Mario by Greg Wondra

Unreal Engine 5 – Making Mario by Greg Wondra

/

Author:Greg Wondra

Duration:16.5 hours

Actual Duration:24h 20m

Release date:2026, February

Publisher:Udemy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Unreal Engine 5

Course URL:https://www.udemy.com/course/unreal-engine-making-mario/

Build a complete side-scrolling platformer in Unreal Engine 5 using Blueprints, no coding required.

Build a complete side-scrolling platformer in Unreal Engine 5, no coding required. This course walks you through every step of creating a Mario-style game using Blueprint Scripting, from player movement to enemy AI and interactive menus.

🎯 What you’ll learn

  • Set up a project in Unreal Engine 5
  • Create and layout a side-scrolling level
  • Script interactive gameplay elements with Blueprints
  • Add menus and in-game HUD
  • Build a complete gaming experience from scratch

βœ… Requirements

  • Skills: No programming or previous Unreal Engine experience necessary
  • Tools: A computer capable of running Unreal Engine 5
  • Hardware: Minimum 16GB RAM, dedicated GPU

πŸ“ Description

This course is a straight shot to building your own platformer in Unreal Engine 5. You’ll follow along with over 100 video lessons, each one building on the last. No prior programming experience is neededβ€”everything is done with Blueprint Scripting, Unreal’s visual scripting system.

You’ll start by setting up a project and a side-scrolling camera, then move into player movement and jumping. From there, you’ll build interactive blocks, power-ups, enemy AI, and a full checkpoint system. The course also covers HUD design, main menus, and level transitions.

The real value here is the architecture. You’ll learn how to structure a game project inside Unreal’s Project Settings, making it easy to customize things like music and time limits per level. By the end, you’ll have a complete, playable game and the skills to start your own projects.

πŸ§‘β€πŸŽ“ Who this course is for

  • Complete beginners looking to get started creating games using Unreal Engine
  • Parents, homeschoolers, teachers, or professors introducing game development to students
  • Novice or professional game developers expanding their Unreal Engine knowledge
  • Hobbyists, indie developers, and game designers

πŸ§‘β€πŸ« About the Author

Greg Wondra is a game developer and instructor with a focus on making Unreal Engine accessible to beginners. He has created multiple courses on game design and Blueprint scripting, helping thousands of students build their first games.

🏁 Final Result

  • A complete, playable side-scrolling platformer game with player movement, enemies, power-ups, checkpoints, and menus
Curriculum

πŸ“‹ Course content

  1. Getting Started
    • Course Promo1:31
    • Create Project7:59
    • Create Level7:34
    • Player Camera Setup6:30
    • Player Camera Customization12:35
    • Player Movement9:42
    • Player Jumping6:04
    • Player Jumping FX7:39
    • Player Setup & Movement
  2. Level Design Basics
    • 2D Snap Layers5:56
    • 2D Translation Widget3:13
    • Jump Through Platform (Part #1)7:11
    • Jump Through Platform (Part #2)16:22
    • Moving Platform15:20
    • Launch Platform (Part #1)19:25
    • Launch Platform (Part #2)16:33
  3. Collectibles & Scoring
    • Coin Pickup Components8:50
    • Coin Pickup Script (Part #1)5:01
    • Player Controller3:26
    • Coin Pickup Script (Part #2)18:20
    • Coin Pickup – Sound Concurrency3:49
    • Fire Bar (Part #1)18:31
    • Fire Bar (Part #2)19:57
  4. HUD & UI
    • HUD Layout17:46
    • HUD Display2:38
    • HUD Bindings8:36
    • Blueprint Function Library4:50
    • Blueprint Interface1:47
    • Points Display Widget Blueprint2:38
    • Points Display Widget Animation8:58
    • Points Display Actor Class Blueprint (907)
    • Points Function2:13
  5. Interactive Blocks
    • Block Base12:13
    • Block Breakable (no coin)13:52
    • Block Coin12:26
    • Block Fake Breakable (Coin Inside)16:17
    • Block ? (Coin Inside)1:35
    • Block Invisible (Coin Inside)9:54
    • Block Coin Box11:44
    • Block Fire Flower (Part #1)13:48
    • Block Fire Flower (Part #2)5:49
  6. Power-Ups & Abilities
    • Player Transformation (Flower Power)18:55
    • Fireball Blueprint7:03
    • Shoot Fireballs (Basic)13:02
    • Shoot Fireballs (Advanced)17:48
    • Base Block Components & Functions5:40
    • Child Block Tag & Child Actor Class2:45
  7. Camera & Feedback
    • Camera Shake Blueprint2:03
    • Force Feedback Asset2:21
  8. P-Block System
    • P-Block Materials & Sounds4:41
    • P-Block Blueprint8:13
    • P-Block Script (Part #1)15:44
    • P-Block Script (Part #2)4:59
    • P-Block Bug Fixes (Part #1)6:22
    • P-Block Bug Fixes (Part #2)9:16
    • P-Block Bug Fixes (Part #3)3:59
  9. Enemy AI
    • Goomba Blueprint12:08
    • Goomba Damage Player6:44
    • Destroy Goomba (Stomp)15:45
    • Destroy Goomba (Fireball)4:21
    • Goomba Patroller (Part #1)6:05
    • Goomba Patroller (Part #2)14:46
    • Goomba Seeker10:08
  10. Warp Pipes
    • Warp Pipe Blueprint11:33
    • Warp Pipe Construction Script6:23
    • Warp Pipe Inputs7:26
    • Warp Pipe Script (Part #1)11:42
    • Warp Pipe Script (Part #2)10:52
    • Warp Pipe Script (Part #3)11:19
    • Warp Pipe Hookups7:07
  11. Game Systems
    • Game Mode Blueprint6:12
    • Checkpoint Blueprint10:21
    • Checkpoint Script12:21
    • Game Mode Respawn Script9:09
    • Player Death Sequence #19:34
    • Player Death Sequence #29:52
    • Death Sequence & the P-Block6:03
    • Update Player Lives11:41
    • Instant Death Hazard5:14
  12. Flag Pole & Level Completion
    • Flag Pole Blueprint17:55
    • Flag Pole Script #115:55
    • Flag Pole Script #212:19
    • Flag Pole Script #39:52
    • Flag Pole Script #410:49
    • Flag Pole Script #514:42
  13. Level Settings
    • Level Settings Blueprint9:26
    • Level Settings Script #110:24
    • Level Settings Script #212:29
    • Level Settings Script #37:00
    • Level Settings & the P-Block5:43
    • Level Settings & the Flag Pole10:07
    • Flag Pole & the P-Block4:48
  14. Level Transition & Polish
    • Level Transition16:21
    • Clouds16:17
    • Level Pieces6:47
    • Level Props & Camera Tuning11:58
  15. Menus
    • Main Menu Level2:14
    • Main Menu Layout10:52
    • Main Menu Script10:31
    • Main Menu Widget Anims12:16
    • Main Menu Controller Interaction3:03
    • Pause Menu Layout7:35
    • Pause Menu Script13:32
  16. Extra Features
    • Player Sprint5:11
    • Fire Flower – Time Dilation3:12
Watch online or Download for Free
Unreal Engine 5 – Making Mario by Greg Wondra
NAME
SIZEDURATION
01 – Course Promo
20.4 MB1m
02 – Project Setup
24.8 MB15m
03 – Player Setup & Movement
82.7 MB42m
04 – 2D Level Settings
13.2 MB9m
07 – Fire Bar Hazard
83.3 MB56m
08 – HUD
62.2 MB37m
09 – Block Foundations
9.5 MB6m
20 – Level Dressing
149.5 MB53m
23 – BONUS CONTENT
44.3 MB13m

Download all Videos (149)
2.4 GB24h 20m


Download all

Join us on
  Channel    and      Group

Leave a Comment

Your email address will not be published. Required fields are marked *