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Unity Dialogue & Quests – Intermediate C# Game Coding

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Release date:2020, December 8

Author:Sam Pattuzzi, Rick Davidson, GameDev.tv Team

Skill level:Intermediate

Language:English

Exercise files:Yes

Using Unity 2020.1, we’ll show you how to include two essential game mechanics, dialogue and quests, in your games.

This highly acclaimed series was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a prerequisite.

You can use the dialogue and quest systems together or independently in any game or project you build. We’ll be using an RPG as an example. You don’t need to have completed the previous parts of the RPG Series (the RPG Core Combat and Inventory Systems courses) but it will give you an advantage if you already have.

The course is project-based as we believe this is the best way to learn Unity and C#. You will not just be learning dry programming concepts, but applying them immediately to a real RPG as you go.

We’ll provide the RPG project created so far in the series so that you can practice integrating to an existing complex project. Every element of the project we touch will be fully explained and no knowledge of the project will be required.

In the course we will be building the following from scratch:

A node based dialogue editor window

A ScriptableObject based dialogue asset

An in game dialogue UI

Dialogue triggers and condition to integrate with the gameplay

A quest list with multi-step objectives

Quest rewards given via the inventory system

In the process of the course we will cover advanced topics such as: IEnumerators, Saving Systems, C# Events, Interfaces and Unity UI.

You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way.

Watch online or Download for Free

01. Intro & Setup
01. Introduction Battle Plan
02. Project Setup

02. Dialogue Editor
01. Scriptable Object Primer
02. Dialogue Scriptable Objects
03. Showing A Custom Editor
04. Opening An Asset Callback
05. Drawing OnGUI
06. Callback Mechanisms
07. Adding A Default Node
08. Editing Dynamic Data
09. Implementing Undo
10. Styling Nodes
11. Dragging Nodes Part 1
12. Dragging Nodes Part 2
13. IEnumerables Primer
14. Dictionaries For Lookups
15. Drawing Bezier Curves
16. Adding Nodes
17. Deleting Nodes
18. Linking Nodes
19. Scroll Views
20. Drag To Scroll
21. Canvas Background
22. Dialogue Node Scriptable Objects
23. Asset Database
24. Setters, Getters and Undo
25. Sub Asset SetDirty Bug
26. Alternating Speakers

03. Unity UI Primer
01. Unity UI Basics
02. Autolayout Groups
03. Flexible and Minimum Height
04. Nesting Layout Groups
05. Layout Controllers

04. Dialogue Gameplay
01. Atomic Design
02. Mockup To Auto Layout
03. Styling UI
04. Dialogue Architecture
05. Nested ScriptableObject Rename Bug
06. Choosing A Random Response
07. Choice UI
08. Building A Choice List
09. Choosing State
10. Choosing A Node
11. Starting A Dialogue
12. Quitting A Dialogue
13. IRaycastable Dialogue
14. Triggering Dialogue Actions
15. Dialogue Trigger Components
16. Enemy Aggro Groups
17. Conversant Names

05. Quests
01. Quest List UI Outline
02. Quest Tooltip Outline
03. Tooltip Spawning & Show Hide
04. Quest Scriptable Object
05. Tooltip Quest Objectives
06. Displaying Quest Progress
07. Giving A Quest
08. Quest Completion
09. Saveable Quest Progress
10. Rewards & Objective Descriptions
11. Reward Giving & UI
12. Gameplay Conditions In Dialogue
13. Bug Fix & More Predicates
14. Complex Conditions

[Udemy] Unity Dialogue & Quests – Intermediate C# Game Coding_Subtitles.7z
[Udemy] Unity Dialogue & Quests – Intermediate C# Game Coding.7z


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6 Comments

  1. Guys pleaassse see if you can upload this course https://flippednormals.com/downloads/modeling-texturing-props-for-games/

  2. Hello, Can you uplad this course: Creating Stylized Game Assets? I’ve seen old and incomplete versions. Thanks!
    https://www.cgmasteracademy.com/courses/143-creating-stylized-game-assets

    • Hi! Try to use search) We have lot’s of them:

      https://online-courses.club/unreal-game-development-for-beginners/

      https://online-courses.club/unreal-engine-game-environment-design-masterclass/

      https://online-courses.club/unreal-engine-4-game-develop-battle-royale-with-blueprint/

  3. Yes I know there’s a lot but there is beginner level and most of them explaining same stuff I completed best beginners course and last mentioned course an . I am looking for advance tutorials
    I will mention here
    Pro unreal engine game coding by rob baker
    Unreal engine cinematic creator for video game

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