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Ultimate Environmental Texture Creation Course

Release date:2021

Author:Emiel Sleegers

Skill level:Beginner

Language:English

Exercise files:Yes

Ultimate Environmental Texture Creation Course

Learn every technique you need to create tileable materials for both games and film all in one course!
In this course, you will learn how to create everything from procedural materials to sculpted materials to photogrammetry materials.

SUBSTANCE DESIGNER, ZBRUSH, REALITY CAPTURE

In this course, we will go over how to create both beginner and advanced procedural materials using Substance Designer.
We will go over how to sculpt materials using Zbrush and Substance Designer, And we will go over how to scan photogrammetry materials and convert them into 3d using Reality Capture.

This course contains over 14.5 hours of content. all the videos are divided up – per material and correctly named. We will start by creating a basic tiles material using Substance Designer, this is a perfect material for beginners. Once that is done we will move on to creating an advanced tarmac material also using 100% substance designer. We will then go over how to create a material that using a combination of sculpting in Zbrush and Texturing in Substance Designer. Finally, I will show you how to capture materials using photogrammetry and convert them into a perfect tileable 2d material. All the baking and final renders will be done using Marmoset Toolbag 4

This course includes content for every skill level, From beginner to advanced. I do recommend that you know the bare bones of the programs we use (meaning knowing what the program is and how to navigate) but beyond that point, you should be able to follow along with every material.

Watch online or Download for Free

01-Substance-Basic
01-Setting Up Substance Designer
02-Creating Our Base Tile Shape
03-Creating Our Cracks
04-Creating Our Normal Map
05-Creating Our Base Color And Roughness

02-Substance-Advanced
01-Creating Our Stone Generator
02-Creating Our Stone Generator Part2
03-Creating Stone Clusters Part1
04-Creating Our Stone Clusters Part2
05-Creating Our Base Tarmac
06-Balancing Heightmap And Adding Cracks
07-Creating Our Damage Mask
08-Creating Our Ground
09-Adding Large Patch Cracks
10-Creating Our Base Color Part1
11-Creating Our Base Color Part2
12-Creating Our Base Color Part3
13-Creating Our Base Color Part4
14-Creating Our Base Color Part5
15-Final Polish And Optimization

03-Zbrush-Material
01-Zbrush Setup And Going Over Our Reference
02-Creating Our Single Cobblestone Part1
03-Creating Our Single Cobblestone Part2 – Timelapse
04-Placing Our Cobblestone Part1
05-Placing Our Cobblestone Part2
06-Placing Our Cobblestone Part3
07-Placing Our Cobblestone Part4
08-Sculpting Our Ground
09-Placing Our Foliage
10-Baking Our Material
11-Setting Up Substance Designer
12-Working On Our Ground Details
13-Creating Our Stone Micro Noise
14-Creating Our Base Color Part1
15-Creating Our Base Color Part2
16-Creating Our Base Color Part3

04-Photogrammetry-Material
01-Explaning How To Capture A Material
02-Scanning Our Materials Outdoor
03-Color Grading Our Images
04-Turning Our Pictures Into A 3D Mesh
05-Baking Our Wall Texture And Balancing Them
06-Making Our Wall Texture Tileable In Substance Painter
07-Finalizing Our Wall Material
08-Building And Baking Our Sand Material – Timelapse
09-Finalizing Our Ground Material

05-Bonus-Chapters
01-Bonus-Polishing All Our Materials
02-Bonus-Creating A Scene For Our Materials

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[Artstation] Ultimate Environmental Texture Creation Course_Subtitles.7z


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4 Comments

  1. I want to upgrade to premium account but there is no option to pay. I’m clicking everywhere but there are just different prices and no button to select and pay.

  2. Can you please get steven Zapata’s drawing essential exercises course?
    https://stevenzapata.gumroad.com/#jFmuu

  3. Please upload this course: Super Human Anatomy course
    Link: https://www.udemy.com/course/super-human-anatomy-course/

  4. please please upload this course
    https://flippednormals.com/downloads/advanced-texturing-in-substance-painter/

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