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Unreal Engine 5 – One Course Solution For Material

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Release date:2022, August

Duration:16 h 32 m

Author:Vince Petrelli

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn

  • Use different nodes to create complicated materials
  • UV/Sine/Component Mask/Panner/Saturate/Lerp/World Position Offset and more
  • Create a master material that can be used in any project
  • Understand how bit maps like Base color/Roughness/Normal/Ambient Occulusion work
  • Create a scene from scratch
  • Material Blend/Vertex Painting/Decals/Paint Puddles
  • Create a landscape from scratch
  • Slope Blend/Height Blend/Auto Foliage/Run Time Virtual Texture
  • Dot Product/Vertex Normal/Texture Bombing/Triplanar Projection and more
  • Create an auto landscape material from scratch

Requirements
No prior knowledge about materials needed, everything will be done from scratch
Have a computer that can run Unreal Engine 5

Description
Learn everything you need to know for creating and unstanding what’s going on in materials for Unreal Engine 5.
We will first learn the most basic stuff for creating materials in the first section, such as data types, lerp, UV to get you right on track for materials.
After the first section, with everything we learned, we’ll dive deeper into materials to create our first master material. Understanding how a master material works is essential for working inside of Unreal Engine. And we do it completely from scratch. We’ll also be going over usage of different maps like base color, normal, roughness and etc.
In the third section, we’ll start creat a scene using vertex painting from scratch. You’ll learn the entire proceess from planning to rendering. After this section, you should be able to create any scene that you want.
In the final section, we’ll be creating an auto landscape material right from scratch. In this section, not only will you apply all the things you learned previously, but you’ll also learn how to create different masks for blending materials, auto foliage, runtime virtual texture, tiling break up techniques and all the other cool stuff.
After this course, you should able to read most of the complicated graphs and follow any tutorials about materials you like.

Who this course is for

  • Beginners who want to understand material in Unreal Engine
  • Learners who want to create amazing materials from scratch
  • Learners who want to know how to create a scene from scratch
  • Learners who want to create a landscape from scratch
Watch online or Download for Free
1 – Introduction

01 – Introduction
03 – Create First Project
04 – Why Dont I Understand Material

2 – Material Graph Basic

05 – Material Graph Basic Section Overview
06 – Basic Data Types
07 – Roughness
08 – How to use lerp
09 – UV
10 – Component Mask
11 – Import A Texture
12 – Make Your Texture Move
13 – Panner
14 – Material Instance
15 – Writing Comments
16 – Section Challenge Create A Fire Material
18 – Sine
19 – Manipulate Sine
20 – Create A Floating Rock
21 – Create A Dissolve Material
22 – Add Glow To Edges
23 – Interact With The Dirty Platform
24 – Interact With The Dissolve Mateiral
26 – Section Wrap Up

3 – Create A Master Material

27 – Create A Master Material Section Overview
28 – Intro To Master Material
29 – Full UV Control
30 – Static Switch Paramater
31 – Full Color Control
32 – Organize Paramaters
33 – Metalic Control
34 – Specular Control
35 – Roughness Control
36 – Texture Compression Settings
37 – Normal
38 – Ambient Occlusion
40 – Channel Packing
41 – Channel Unpacking
42 – Section Challenge2Channel Packed Texture In Master Material
43 – Displacement
44 – Create A Project Template
46 – Section Wrap Up

4 – Create A Scene

47 – Create A Scene Section Overview
48 – Planning A Scene
49 – Lightning Our Scene
50 – Emissive Material
51 – Material Blend
52 – Vertex Painting
53 – Vertex Painting For Walls
54 – Vertex Painting For Road
55 – Paint Puddles
56 – Section ChallengeVertex Painting For Side Walk
57 – Decals
58 – Fill In Static Meshes
59 – Foliage Mode
60 – Set Up Level Sequence
61 – Camera Movement
62 – Render Our Scene
64 – Section Wrap Up

5 – Create An Auto Landscape Material

65 – Create An Auto Landscape Material Section Overview
Update
066. Create An Auto Landscape Material Section Overview
067. Set Up Landscape Project
068. Basic Lighting Set Up
069. Simple Sculpting
070. Material Function
071. Base Color Control In Material Function
072. Camera Depth Fade
073. Texture Bombing
074. Macro Variation
075. Specular In Landscape
076. Normal In Landscape
077. Section Challenge- ORD In Landscape
078. Specular and Macro Variation Control
079. Landscape Layer Blend
080. Make A Landscape In Gaea
081. Output Landscape From Gaea
082. Import Landscape Maps To Unreal
083. Section Challenge 001 – Slope Layer
084. What does -Auto Landscape- mean-
085. Create A Slope Mask
086. Use Slope Mask In Landscape Material
087. Transition Slope Blend
088. Triplanar Projection
089. Use Triplanar Projection For Slope Layer
090. Create A Height Mask
091. Use Height Mask In Landscape Material
092. More Adjustment For Height Mask
093. Section Challenge 003-Use Height Mask With Slope Layer
094. Runtime Virtual Texture
095. Set Up Runtime Virtual Texture
096. Create Runtime Virtual Texture Blend
097. Use RVT Blend In Material
098. Auto Foliage
099. Landscape Grass Type
100. Create A Foliage Mask
101. Performance Optimization For Foliage
102. Fade In Grass
103. Create An Auto Landscape Material, Lecture 106- Section Challenge 004-Auto Trees
104. Block Surrounding
105. Post Processing
106. Section Wrap Up
107. Where to go from here
5. Create An Auto Landscape Material.7z
5. Create An Auto Landscape Material_Subtitles.7z

[Udemy] Unreal Engine 5 – One Course Solution For Material.7z
[Udemy] Unreal Engine 5 – One Course Solution For Material_Subtitles.7z


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5 Comments

  1. Missing parts are just text files where he asks you to share what you have made thus far which is unnecessary. See here https://www.udemy.com/course/unreal-engin5-one-course-solution-for-material/

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