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Learn to Model and Texture 3d Assets for Mobile Games by 3dmotive LLC

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Release date:2016, September

Duration:03 h 06 m

Author:3dmotive LLC

Skill level:Beginner

Language:English

Exercise files:Yes

What you will learn:

  • Creating a low poly model of a game object suitable for mobile games using Maya
  • Deploying the low poly model effectively
  • Producing beautiful and stylized textures using 3dCoat and Photoshop

Requirements

  • Adobe Photoshop
  • Autodesk Maya
  • 3d Coat

This tutorial is designed for beginners and focuses on creating a low-poly vehicle with a stylized, hand-painted aesthetic for mobile or low-resolution games. Starting with modeling in Maya, the course covers basic modeling principles and preparing UVs for painting. 3D Coat is used for rapid texture painting, with final edits made in Photoshop. By the end of the course, students will have created a usable low-rez vehicle for most game engines. The instructor, Ryan Ribot, is a texture artist and character modeler with Telltale Games, with extensive experience in teaching and the industry. Source files for the lesson are available in Section 1 / Lecture 1 downloads for students.

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