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Hard Surface Character Sculpting in ZBrush by Nexttut

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Release date:2019, December

Duration:07 h 44 m

Author:Nexttut

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to the exciting world of hard surface character sculpting in Zbrush! I am Richie Jon Mason, a self-taught 3D artist with a wealth of experience in the industry. I’ve had the privilege of working with prestigious names like 3D Artist and 3D World Magazine, Nissan, and Guerilla Games. Currently, I’m deeply engaged in 3D print and game design with Dragonpunk.

In this course, our primary goal is to empower you to sculpt hard surface characters with confidence using Zbrush and Keyshot. By the course’s end, you will have the skills to create hard surface characters from scratch and apply these techniques to craft your very own models!

Here’s what you’ll learn throughout the course:

  • Modifying Zbrush meshes to suit your needs.
  • Sculpting the overall shape of your character.
  • Incorporating under armor elements.
  • Working with fabrics for seamless joints.
  • Designing outer armor for added intricacy.
  • Utilizing transpose to alter the character’s shape.
  • Mastering the art of character posing.
  • Preparing the model for Keyshot rendering.
  • Achieving stunning renders in Keyshot and refining them in Photoshop.

We’ll start by exploring Zbrush for a suitable base mesh, and then we’ll dive into roughly sculpting the panel placements. Next, we’ll meticulously work on each piece, crafting armor and fabrics, until we are completely satisfied. Once the character’s appearance is complete, we’ll proceed to create impressive weapons. Before transitioning to Keyshot, we’ll carefully prepare the model for rendering.

Once in Keyshot, we’ll enhance the character with materials and optimize the render settings for the best possible output. Finally, we’ll bring our rendered images into Photoshop to create a stunning and polished composite image.

Throughout the course, you’ll gain valuable insights and practical skills that will empower you to tackle hard surface character sculpting projects with finesse. Whether you’re a beginner or an experienced artist, this course is designed to take your sculpting abilities to new heights.

Join me on this artistic journey, and let’s sculpt captivating hard surface characters together. Get ready to bring your creative visions to life and master the art of Zbrush and Keyshot. Enroll now, and let’s embark on this thrilling adventure!

Watch online or Download for Free
Section 1 – Introduction

01. Introduction
03. Repetitive techniques

Section 2 – Sculpting the Character

04. Creating the Base Mesh
05. Isolating the Head
06. Adding Panels to the Head
07. Creating Vents and Panels
08. Making the Upper Torso
09. Adding The Upper Armor
10. Sculpting The Lower Body
11. Starting The Arms
12. Sculpting The outline Armor
13. Working on the Forearms
14. Making the Material Arm Section
15. Bringing in a part from a different file
16. Sculpting the sleeve for the cannon
17. Adding Cannon parts
18. Sculpting Leg Shapes
19. Adding Leg Panels
20. Working on the leg Joints
21. Adding Fabrics
22. Adding the Shin Plate
23. Sculpting Feet
24. Working on the Hips
25. Mirror over Armor
26. Adding Big Armor to create shape
27. Working on the Horn
28. Adding more Plates
29. Adding more Head Details
30. Working on a New Arm
31. Editing the Head
32. Working with Live Boolean
33. Adding Extra Armor
34. Using Transpose Master to Shape the Model
35. Detailing with Live Boolean
36. Final Details

Section 3 – Posing the Character

37. Posing in Transpose

Section 4 – Keyshot Rendering

38. Prepare the Model for Keyshot
39. Rendering in Keyshot
40. Rendering in Keyshot Part 2

Section 5 – Composition in Photoshop

41. Compositing in Photoshop

Section 6 – Conclusion & Wrap up

42. Good Bye

[Udemy] Hard Surface Character Sculpting in ZBrush by Nexttut.7z.rar
[Udemy] Hard Surface Character Sculpting in ZBrush by Nexttut_Subtitles.7z


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