Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Complete Drawing Course. Create Video Game Concept Art

/

Release date:2022, October

Duration:13 h 40 m

Author:GameDev.tv Team

Skill level:Beginner

Language:English

Exercise files:Yes

This course is designed for anyone who wants to learn how to draw concept art, even if they believe they lack the talent, time, or experience. The course focuses on practicing fundamental concepts in a fun and creative way, with a particular emphasis on drawing objects, characters, environments, weapons, spaceships, and game scenes related to video games.

The course is suitable for both traditional paper-and-pencil artists, as well as those who have a digital drawing setup with a graphics tablet. Topics covered in the course include:

  • Basic Fundamentals: Learning stroke, shape, size, and shade, and applying these concepts to create video game objects such as weapons, cars, castles, and more.
  • Character Creation: Using the fundamentals to create characters, including learning about dimensions, posing, and other character design techniques.
  • 3D Shapes: Exploring isometric drawing and building up a sense of depth through the use of three-dimensional shapes.
  • Perspective and Depth: Learning one and two-point perspective techniques, as well as saturation techniques to convey depth in drawings.
  • Form and Flow: Practicing flowing shapes into one another to create natural-looking forms and structures.
  • Advanced Techniques: Building on the fundamentals, learning advanced techniques such as pose, shading, lighting, stroke thickness, and more.

Throughout the course, students are encouraged to use their creativity to draw things that are interesting to them, rather than simply replicating what the instructor is drawing. The goal is to develop the skills necessary for conveying ideas and concepts through concept art, rather than aiming for perfection or winning art awards. This course provides a supportive and engaging environment for learning and practicing drawing techniques in the context of video game concept art.

In this course, you will learn:

  • Basic Fundamentals: You will learn the fundamental concepts of Stroke, Shape, Size, and Shade, which are the building blocks of drawing. This will provide you with a solid foundation to create your artwork.
  • Video Game Object Creation: You will practice creating quirky video game objects, such as weapons, cars, castles, and more. This will help you develop your skills in drawing objects commonly seen in video games.
  • Character Creation: You will learn how to create characters, including understanding dimensions, posing, and other character design techniques. This will enable you to create unique and interesting characters for your concept art.
  • 3D Shapes and Isometric Drawing: You will explore the use of 3D shapes to create isometric drawings, which add depth and dimensionality to your artwork. This will be your first introduction to drawing in the third dimension.
  • Perspective and Depth: You will learn one and two-point perspective techniques, as well as saturation techniques to convey depth in your drawings. This will help you create a sense of depth and realism in your concept art.
  • Form and Flow: You will practice flowing shapes into one another to create natural-looking forms and structures. This will help you create visually appealing and dynamic artwork.
  • Advanced Techniques: As you progress in the course, you will learn advanced techniques such as pose, shading, lighting, stroke thickness, and more. This will allow you to further refine your artwork and take it to the next level.

Throughout the course, you will be encouraged to practice and apply the concepts learned in a creative and fun way, focusing on conveying your own ideas and concepts rather than striving for perfection. By the end of the course, you will have developed a solid foundation in drawing fundamentals and advanced techniques, specifically tailored for creating concept art for video games.

Watch online or Download for Free
01 Drawing Fundamentals

01 Welcome To The Course
02 Basic Techniques – Traditional
03 Draw Your Sword
04 Community & Support
05 Max with an Axe
06 Shape Up – Cars
07 Monster Madness
08 Creating Thumbnails
09 Creating Basic Layouts
10 Adding Some Details
11 Details & Shading
12 Finishing The Fantasy Castle
13 Making the Background
14 Drawing Fundamentals Roundup

02 Simple Characters

15 Shapely Characters
16 Express Yourself
17 A Face full of Character
18 Creating Hair
19 Block stickmen
20 Strike a pose
21 Adaptive Workflow
22 Tidying Images & Adding Detail
23 Shading & Finishing
24 Simple Characters Round-up

03 Perspective

25 Its a Matter of Perspective
26 Understanding Isometric Perspective
27 Isometric Diorama
28 Perspective & Simple Guides
29 Details in Perspective
30 3D Objects
31 Treasure Chest
32 Drawing in 1 Point Perspective
33 Details in 1 point perspective
34 Difficult shapes in 1 point perspective
35 Shading & Depth
36 Shadows, shade & ambient occlusion
37 Perspective Round-up

04 Two Point Perspective

38 2 Point Perspective Intro
39 Understanding Two Point Perspective
40 Two Point Perspective Extravaganza
41 Stylized Medieval House
42 Car-megeddon
43 Mad Maxin
44 Beetle Tank
45 The Final Frontier
46 Spaceship Big Details
47 Spaceship Fine Details
48 2 point Perspective Round-up

05 Proportions

49 Human Proportions – Front View
50 Human Proportions – Side View
51 Female Proportions
52 Popping out poses
53 Block People
54 Block People – Side View
55 Block People – Lvl 1
56 Block People Lvl 2 – with Clothes
57 Block People Lvl 3 – Twisting
58 Foreshortening
59 Proportions Round-up

06 Landscapes

60 Landscapes Intro
61 2 Tone Landscapes
62 6 Tone Landscapes
63 Big Shapes
64 Landscape Details
65 3D Shapes
66 Landscapes & 1 Point Perspective
67 Landscapes & 2 point perspective
68 Martian Landscape Thumbnails
69 Martian Vehicle Thumbnails
70 Martian Vehicle Reference Images
71 Boxing in the Shape
72 Vehicle Details
73 Fine Details
74 Vehicle Shading
75 Integrating the Vehicle
76 Landscape Round-up

07 Drawing Faces

77 Face proportions Intro
78 Face Proportions Front View
79 Face Proportions side view
80 Female Versus Male Faces
81 Female faces Side View
82 Heads From 3 quarter view
83 Heads Everywhere
84 Heads with notches
85 Head Structure Practice
86 Scruffy Head Details
87 Simple Shading
88 Course Wrap Up

[Udemy] Complete Drawing Course. Create Video Game Concept Art.7z
[Udemy] Complete Drawing Course. Create Video Game Concept Art_Subtitles.7z
[Udemy] Complete Drawing Course. Create Video Game Concept Art_Subtitles_ENGlish.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *