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Toon Boom Animate and Harmony Essential Training

Release date:2018, August 5

Author:Dermot O' Connor

Skill level:Beginner

Language:English

Exercise files:Yes

Toon Boom Harmony is used by the best animation studios in the world. To qualify for highly competitive jobs in TV, film, and gaming, students need to master the tools and the complete production process of this powerful animation software. In this course, animator Dermot O’ Connor shows how to use Toon Boom Harmony to create hand-drawn and digital animation, complex character rigs, and even some cool special effects. He walks through the Toon Boom Harmony interface, introduces the program’s drawing tools and color controls, and teaches techniques for drawing keys, breakdowns, and in-betweens in a traditional animation style, as well as creating motion- and morph-tweened digital animations. Then he shows how to set up, rig, and animate a character, and add finishing touches to your animations, such as moving cameras and sound. Plus, learn to export your work as movies and image sequences.
Topics include:
Creating scenes
Drawing
Transforming objects
Applying color and ink
Drawing keys, breakdowns, and in-betweens
Easing in and out
Nudging in 3D space
Rigging a character
Animating rigged characters
Morph-tweening characters
Animating cameras
Adding sound and dialogue
Exporting movies and images

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001 Welcome
002 Using the exercise files
003 Overview and introduction of Animate-Harmony
004 Animate vs. Flash
005 Animate vs. Animate Pro vs. Harmony
006 Animate and video card settings
007 Creating scenes
008 Views, toolbars, and workspaces
009 Library
010 Timeline and Xsheet
011 Camera view and Drawing view
012 Interface navigation
013 The Pencil tool
014 Pencil textures
015 The Stroke tool and invisible lines
016 The Brush tool
017 The Polyline tool and shapes
018 Erasing lines and optimizing and cutting
019 Transforming objects
020 Layers and the Xsheet
021 Setting exposures
022 Colors and textures
023 Colored-ink lines
024 Line art and color layers
025 Inking with the Pencil
026 Drawings keys and breakdowns
027 Drawing the in-betweens
028 Shift and trace
029 Cleanup
030 A bouncing ball with paths and arcs
031 Functions for creating ease-in and ease-out
032 Squashing and stretching an animated object
033 Adding drawings to the animation
034 Nudging in 3D space
035 Symbols and cycles
036 Morphing
037 Importing and creating a color palette
038 Lining the character
039 Cutting the character
040 Pivots and articulation
041 Child-parent relationship
042 Rigging a character
043 Pegs
044 Using masks to create an eyeblink
045 Sharing functions and adding drawings
046 Creating patches
047 Animating with forward kinematics
048 Animating with inverse kinematics
049 Morph-tweening the character
050 Adding a drawing
051 Fine-tuning
052 Master templates
053 Action templates
054 Camera multiplane
055 Animating the camera
056 Importing and editing sound
057 Automatic lip sync
058 Adding effects
059 Creating and adjusting text
060 Importing bitmaps and working with Flash and QuickTime
061 Exporting movies and image sequences
062 Next steps
Toon Boom Animate and Harmony Essential Training – Exercise Files.7z


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