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The Ultimate Guide to Cinematography with Unity

/

Release date:2018, March 4

Author:Jonathan Weinberger

Skill level:Intermediate

Language:English

Exercise files:Yes

Have you ever wondered how AAA studios make sleek cutscenes that are integrated throughout a game to tell the player a story? Are you interested in making your own short films like the Adam Demo created by Unity Technologies? If so, this is the course for you! The Ultimate Guide to Cinematography with Unity teaches you how to create a complete stealth adventure game in Unity, where you’ll not only increase your C# programming capabilities, but also create four finished, cinematic cutscenes that tell your game’s story!

This course utilizes two of Unity’s latest features: Timeline and Cinemachine. These features allow developers to take their game a step further by adding animation tracks to tell a story. Through this step-by-step guide, you’ll learn how to build amazing cutscenes for your Unity games. Hone your game logic skills and problem solving techniques by developing systems from scratch.

In this course, you will:

Create a “Point & Click” Character Controller

Design Intelligent AI Behaviours

Customize Camera Detection Systems

Build a Notification System

Develop Trigger Interactions

Synthesize Animation State Behaviors

Integrate a Complete UI Menu

And more!

In this course, you will also create four visually stunning cutscenes for your game, The Great Fleece. Join Darren, our thief, in this stealth adventure game as he silently descends a black rope and lands in the Beatrice Auction House. Wow your players with panoramic views of the auction house’s treasures: glittering jewels, marble, and fine artwork. Use voiceover and suspenseful music to allow the player a quick glance at the security cameras, patrolling guards, and the main vault. Pull the player into your story and artfully explain your game objective.

Additional cutscenes include Darren successfully stealing a keycard from the sleeping guard, reaching the vault to win the game, and getting caught by the guards to trigger “Game Over.” Build these cutscenes with over 50 activities, where you’ll create timeline activation tracks, develop camera positioning and tracking, attach post processing profiles to virtual cameras, and more!

Why Is Cinematography Important in Games?

What makes some games stand out from the crowd? Games like Grand Theft Auto, The Last of Us, and Life is Strange are all wildly successful franchises, but why? Apart from advanced game mechanics and creative stories, what makes these games so intriguing? Game developers draw in players by creating vivid storylines with cinematic cutscenes. Take “The Book of the Dead” demo, created by Unity, which gives players a first person cutscene. As a player, you can see what the character sees and imagine that you are in the game yourself.

Adding cinematography to a game with cutscenes is essential to telling the story of a game. Which is more immersive: explaining the game objective in a block of text or providing players with a concrete visual of their goal? In English class in school, we are taught to “show and not tell.” What better way to show your player the game environment, the player objective, and any other important features through a film-like cutscene? Not only does this take your game to the next level, but it also provides the player an opportunity to become emotionally invested in the game and want to continue playing. Unity’s newest features, Timeline and Cinemachine, give developers the ability to create absolutely stunning cutscenes that elegantly tell your game’s story. This course will provide you with the foundation needed to understand cutscene development, which can then be applied to future projects!

Watch online or Download for Free

01. Introduction
01. Welcome
02. Unity & Cinematography
03. OPTIONAL [Install Unity]

02. The Great Fleece
01. Introduction

03. Project Setup
01. Introduction
02. Project Setup
03. Unity Layout Overview
04. Import Course Assets
05. Course Assets Overview
06. Unity Teams Collaborate

04. Environment & Lighting
01. Introduction
02. Albedo Channel
03. Sub Meshes
04. Material Transparency
05. Challenge Sub Mesh
06. Challenge Review Sub Mesh
07. Occlusion Map
08. Emission Channel
09. Light Mapping
10. Light Probes
11. Sky Box
12. Reflection Probes Vs. Screen Space Reflections

05. Sleeping Guard Cutscene
01. Introduction
02. Sleeping Guard Cutscene Overview
03. Blocking the Scene
04. Composing the Shot
05. Cutscene Organization
06. Timeline to Create Cuts
07. Timeline Animation Track
08. Pan Virtual Cameras
09. Pan Mid Shot Camera
10. Timeline Activation Tracks
11. Camera Fade to Alpha
12. Cutscene Cleanup

06. Game Over Cutscene
01. Introduction
02. Game Over Cutscene Overview
03. Block the Scene
04. Challenge Compose Shot
05. Challenge Review Compose Shot
06. Cutscene Organization
07. Play Actor Animations in Timeline
08. Challenge Create Cinematic Cut
09. Challenge Review Create Cinematic Cut
10. Dolly Track Setup
11. Dolly Track Animation
12. Challenge Pan to Ceiling
13. Challenge Review Pan to Ceiling
14. Challenge Black Fade to Alpha
15. Challenge Review Black Fade to Alpha
16. Challenge Alpha to Black
17. Challenge Review Alpha to Black
18. UI Setup
19. Animate UI
20. Cutscene Cleanup

07. Complete Level Cutscene
01. Introduction
02. Complete Level Cutscene Overview
03. Block the Scene
04. Challenge Animate Actors
05. Challenge Review Animate Actors
06. Challenge Compose Shot
07. Challenge Review Compose Shot
08. Animated Virtual Cameras
09. Challenge Camera Fading Effect
10. Challenge Review Camera Fading Effect

08. Beginning Cutscene
01. Introduction
02. Intro Cutscene Overview
03. Blocking the Scene
04. Composing our Shots P.1
05. Composing our Shots P.2
06. Creating Cinematic Cuts
07. Animate Darren Down Rope
08. Animate Darren Side Shot
09. Animate Rise to Reveal
10. Rise from Marble
11. Organize Virtual Cameras
12. Animate Darren Underdressed
13. Animate Look at Guards
14. Animate Look at Security Cameras
15. Animate Security Guard
16. Animate Vault
17. Add Voice Over Track
18. Polish Intro Cutscene P.1
19. Polish Intro Cutscene P.2
20. Challenge Fade Effects
21. Challenge Review Fade Effects
22. Cleanup & Commit

09. Player Movement
01. Introduction
02. Baking the Floor
03. Player Setup
04. Challenge Point & Click
05. Challenge Review Point & Click
06. Challenge Player Movement
07. Challenge Review Player Movement
08. Fix Player Clipping Objects
09. Challenge Camera Trigger Setup
10. Challenge Review Camera Trigger Setup
11. Challenge Camera Trigger
12. Challenge Review Camera Trigger
13. Challenge Camera Look At
14. Challenge Review Camera Look At
15. Setup Darren 3D Model
16. Setup Animation Controller
17. Setup Animation Behaviour Tree
18. Challenge Walk Animation
19. Challenge Review Walk Animation
20. Challenge Back to Idle
21. Challenge Review Back to Idle
22. Commit Changes

10. Enemy AI
01. Introduction
02. Guard AI Setup
03. Cleanup Waypoints
04. Challenge Move to Point A
05. Challenge Review Move to Point A
06. Moving Between Waypoints Sloppy
07. Challenge Modular Waypoint Movement Part 1
08. Challenge Review Modular Waypoint Movement Part 1
09. Challenge Modular Waypoint Movement Part 2
10. Challenge Review Modular Waypoint Movement Part 2
11. Challenge Reverse Enemy AI
12. Challenge Review Reverse Enemy AI
13. Challenge Enemy Idle
14. Challenge Review Enemy Idle
15. Challenge Control Guard Idle
16. Challenge Review Control Guard Idle
17. Guard Animation Setup
18. Challenge Guard Animation
19. Challenge Review Guard Animation
20. Setup Other Guards
21. Let Them See!
22. Challenge Eye Functionality
23. Challenge Review Eye Functionality
24. Main Camera Fix & Commit

11. Coin Distraction
01. Introduction
02. Challenge Coin Distraction
03. Challenge Review Coin Distraction
04. Challenge Prevent Extra Coin Toss
05. Challenge Review Prevent Extra Coin Toss
06. Challenge Send AI to Coin
07. Challenge Review Send AI to Coin
08. Challenge Coin Toss Animation
09. Challenge Review Coin Toss Animation
10. Challenge Voice Over Instruction
11. Challenge Review Voice Over Instruction

12. Security Cameras
01. Introduction
02. Challenge Animate Security Cameras
03. Challenge Review Animate Security Cameras
04. Challenge Detect Darren
05. Challenge Review Detect Darren
06. Hide Game Asset Darren
07. Challenge Change Camera Color to Red
08. Challenge Review Change Camera Color to Red
09. Challenge Freeze Camera
10. Challenge Review Freeze Camera

13. Sleeping Guard Interaction
01. Introduction
02. Challenge Activate Sleeping Guard Cutscene
03. Challenge Review Activate Sleeping Guard Cutscene
04. Hide Game Assets During Cutscene
05. Camera Fade to Black Fix
06. Camera Position Fix
07. Fix NavMesh Movement

14. Game Manager
01. Introduction
02. Creating the Game Manager
03. Challenge Win Cutscene Activation
04. Challenge Review Win Cutscene Activation
05. Fixing Win Cutscene Activation
06. Challenge Audio Manager Setup
07. Challenge Review Audio Manager Setup
08. Audio Manager Functionality
09. Ambient Music
10. Discovery Stinger
11. Intro Cutscene Music Fix
12. Intro Cutscene Cleanup
13. Intro Cutscene Main Camera Fix
14. Skip Intro Cutscene

15. Main Menu
01. Introduction
02. Challenge UI Manager
03. Challenge Review UI Manager
04. Cutscene Menu Functionality
05. Main Menu Setup
06. Animate Main Menu
07. Background Music
08. Challenge Menu Functionality
09. Challenge Review Menu Functionality
10. Loading Screen Setup
11. Challenge Loading Bar
12. Challenge Review Loading Bar

16. The Great Fleece Recap & Review
01. Introduction

17. Conclusion
01. Conclusion

[Udemy] The Ultimate Guide to Cinematography with Unity.7z
[Udemy] The Ultimate Guide to Cinematography with Unity_Subtitles.7z

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