“Houdini Particles: Nebula” is an in depth training series from VFX Supervisor Timothy Hanson with 2 hours of advanced training covering major topics such as… Particle Creation…
Tag: houdini
In this introduction to creating volumetric effects in Houdini, Senior VFX Artist Robby Branham covers the principles of creating volumes using techniques including VDBs, metaballs, and Houdini’s…
The entire rocket bus training with the redshift lessons for rendering
Get ahead with expert video tutorial training Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction…
We’re both CG artists working somewhere in between art, VFX and technology. And we both have a passion for teaching. While working on commercial projects we often…
A collection of Houdini based training tutorials from Entagma December Update: AHTYA11 – Intro To DOPs The SOP Solver Grains _ Vellum 101 – Animating Vellum Constraints…
Feb March 2019 Update Vellum 101 – Connecting Wires Vellum 101 – Force Directed Graph Vellum 101 – Inflating Ballons Into A Shape Vellum 101 – Pills…
A collection of Houdini based training tutorials from Entagma January 2019 update Vellum 101 – Avoiding Jittery Simulations Vellum 101 – Manually Creating Vellum Constraints Vellum 101…
About This Class You will learn modeling in the best VFX application: Houdini. This course focuses on Polymodeling (not procedural modeling, although we ill be borrowing some…
In a very short time GPU rendering has taken the industry and is now is been used for a lot of amazing projects and there is no…
In this title, Senior Visual Effects Artist Robby Branham provides a broad overview of the terrain workflows in Side FX’s Houdini 17. Houdini’s heightfield nodes are shown…
In this class, I will introduce you to dynamics and simulations in Houdini, to get you up and running quickly and gain an understanding of Dynamics Operators…











