About This Class You will learn modeling in the best VFX application: Houdini. This course focuses on Polymodeling (not procedural modeling, although we ill be borrowing some…
Tag: houdini
In a very short time GPU rendering has taken the industry and is now is been used for a lot of amazing projects and there is no…
In this title, Senior Visual Effects Artist Robby Branham provides a broad overview of the terrain workflows in Side FX’s Houdini 17. Houdini’s heightfield nodes are shown…
In this class, I will introduce you to dynamics and simulations in Houdini, to get you up and running quickly and gain an understanding of Dynamics Operators…
Одна из немногих нодовых программ для работы с 3d графикой. Известна своими широкими возможностями и мощным инструментарием. Он делает реальным решить почти любую задачу и сымитировать любой…
In this title, Senior Visual Effects Artist Robby Branham provides a thorough introduction to Side FX’s Houdini 17. It’s an exciting time when you first start working…
In this title, Senior Visual Effects Artist Robby Branham provides a broad overview of randomization and scattering in Side FX’s Houdini 17. Houdini has several ways to…
What Will I Learn? Students will be able to create modular, procedurally generated game environment props quickly and with a consistent style and tone Requirements Side FX…
What Will I Learn? Create a game ready asset using Houdini’s procedural workflow Requirements Side FX Houdini 16 Description Create a game ready asset from start to…
In Rigids V, we’ll create a series of blasts whose shape and position are based off of a dynamic laser gunfire simulation! We’ll design the shape of…
What Will I Learn? Create a useful ivy generator than can be expanded upon How to use Houdini to complete a task faster in a production environment…
In this series we will start from the bottom and work our way up in the most common areas of houdini such as explosions, lightning and destruction.…