Applied Houdini is here with one of my most exciting lessons yet – Volumes VI, Controlling magic! In this lesson we’re going create a multi-layered magical scene…
Tag: cgcircuit
In this demo I will show you my animation workflow from start to finish, including how I receive and implement director feedback. By focusing on the context…
Welcome to Applied Houdini Volumes V – Explosions, where we’ll talk all about how to simulate, shade, and render a cinematic explosion in Houdini! We’ll start by…
Applied Houdini is back again for Volumes IV – Interaction, where we’ll make a dramatic smoke simulation that billows out from a collapsing building. We’ll begin by…
In this Houdini Essential series, we are going to take a look at some advanced Flip Fluid techniques in Houdini to create a large scale water splash.…
In this tutorial we cover how to use Substance Designer for Look Development. Starting in Maya with a render layer template, we render out a series of…
This tutorial is a stand-alone tutorial for learning real-world production compositing using Deep in Nuke (Minus all that Houdini Stuff). It is also a continuation of LAH102…
Applied Houdini is back with a huge upgrade to one of my most popular tutorials, Rigids II – Structure Destruction! In this lesson we’re going to procedurally…
In Rigids III we will tackle the complex task of destroying a vehicle! Included with the lesson is a high resolution helicopter that we will smash into…
L-systems offer a great way of procedurally modeling geometry, and with these skills, you’ll be able to create a wide variety of complex objects. If you’ve ever…
Join ILM’s Geordie Martinez in this 8 week journey inside Python. Every week you will get access to 3+ hours of video content as well as example…
A look at facial rigging with animated feature films in mind. We will create a fully functioning face rig, looking at one element at a time so…