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Realistic Character Making in Blender

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Release date:2022, July

Author:Nexttut Education Pvt.Ltd.

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

  • Sculpting the female head
  • Texturing workflow
  • Skin shading process
  • Creating hair in blender
  • Rendering with cycles

Requirements
I expect you have some sort of basic blender experience.
You should have blender 3.2 installed on your computer.

Description
Do you have problems understanding the workflow for realistic character creation in Blender only?
Then I welcome you to Nexttut education’s Realistic Character Making in Blender course.

WHY SHOULD YOU LEARN FROM ME:
My name is Daniel da Costa and I have been a 3D character artist for about 10 years now. I have worked for TV commercials, movie agencies and 3D animation studios, currently I’m working as a freelance character artist and 3D tutor.

By the end of this course:
● You’ll be able to sculpt realistic characters using blender and you’ll get a great sense of the head construction from start to finish.
● You’ll be able to model, sculpt, make retopology, UV mapping, texture, shading, grooming and render of realistic characters.

WHAT WILL I LEARN:

Blender Sculpting System
● Blocking head guidelines
● Sculpting the female head
● Making Retopology
● Head UV mapping
● Texturing workflow
● Skin shading process
● Creating hair in blender
● Rendering with cycles

COURSE PROJECTS:
We will start with a sphere using our sculpt system. Then we will make the general blocking of the head. I will explain what you should watch for in an initial sculpting. Then we will make the hair block and torso, always starting the model from the top to the bottom. Then we will make the eyelashes and eyebrows using particle system, then it we are going to make the hair too. After that we will work on the eyes shading, unwrap the head and start the texture process. After we’re done with our female model and texture, we will start refining the shading and finished with the render.

IS THIS COURSE RIGHT FOR ME:
● I have designed this course for intermediate 3d modelling students, who want to model realistic female characters for cinematic industry but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
● The course is also for artists who want to speed up their workflow in Blender and improve their skill in making female heads, and all processes from sculpt to render.

WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute Blender beginners. This course doesn’t cover the entire body it only focuses on the face.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
● I expect you have some sort of basic Blender experience.
● You should have Blender 3.2 installed on your computer.

JOIN ME NOW:
So if you want to model realistic characters, then join me now, and take your skills to the next level. Don’t forget that investing in yourself will pay for the rest of your life. Hope to see you in the course.

Who is the target audience?
This course is not designed for absolute Blender beginners and those who wants hyper realistic full body. This Course only cover the Face making.

Watch online or Download for Free

01. Introduction
01. Introduction

02. Chapter 2 – Blocking the head
01. Working With References
02. Adding The Torso
03. Bring Some Volumes
04. Adding More Resolution
05. Improving The Eyes Nose Mouth
06. Polishing The Shapes
07. Sculpting The Ear
08. Fixing The Eye Sockets
09. Little Tweaks

03. Chapter 3 – Finishing the sculpture
01. First Hair Block
02. Adding Planes Eyelashes
03. Blocking The Shorter Hair
04. Fixing The Torso Silhouette
05. Finishing The Sculpture

04. Chapter 4 – Making a topology
01. Starting The Retopology
02. Finding The Topology Loops
03. Continuing The Flow
04. Going Calmly
05. Solving The Loops
06. Closing The Gaps
07. Working On The Nose
08. Finishing The Main Regions
09. Starting Ear Retopology
10. Ending Ear Topology
11. Neck Retopology
12. Connecting Ear
13. Finishing Overall Retopology
14. Fixing Important Regions

05. Chapter 5 – Creating eyelashes and eyebrows
01. Starting The Retopology
02. Finding The Topology Loops
03. Continuing The Flow
04. Going Calmly
05. Solving The Loops
06. Closing The Gaps
07. Working On The Nose
08. Finishing The Main Regions
09. Starting Ear Retopology
10. Ending Ear Topology
11. Neck Retopology
12. Connecting Ear
13. Finishing Overall Retopology
14. Fixing Important Regions

05. Chapter 5 – Creating eyelashes and eyebrows
01. Creating Sclera Shading
02. Making Iris Shading
03. Cleaning Up The Meshes
04. Testing Particle System
05. Creating Eyelashes
06. Testing Another Workflow
07. Finishing Eyelashes
08. Starting Eyebrows
09. Finishing Eyebrows
10. Improving The Look

06. Chapter 6 – Working on hair system
01. Setting Lights Render
02. Finding The Hair Style
03. Adding Hair Volumes
04. Starting With Cycles Render
05. Creating Cycles Shading
06. Working On Hair Design
07. Continuing The Design

07. Chapter 7 – Setting shading and render
01. Unwrapping And Testing Textures
02. Adding Shading Maps
03. Finishing The Workflow
04. Fixing Hair And Eyebrows Region
05. Improving The Hair

08. Conclusion
01. Solving The Curves
02. Final tweaks
03. Rendering And Considerations

[Udemy] Realistic Character Making in Blender.7z
[Udemy] Realistic Character Making in Blender_Subtitles.7z


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