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Mythological Female Character – Complete Game Pipeline

Release date:2019, November

Author: Victory3D LLC

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
Understand the proportion, skeleton, muscles and fat of the female body
Sculpt a female character from head to toe
Principles of cloth, wrinkles, and folds
Make believable clothing
The full process of retopology
Build hair cards
Create clean and organized UVs
Texture skin, leather, fabric and metal
Master the best way to optimize your character
Create PBR materials
Render a portfolio-ready image

Requirements
Basic knowledge of Zbrush, Maya, Substance Painter, Marmoset, and Photoshop is required. No knowledge is needed for Marvelous Designer since the instructor will teach you the basics of this program.

Description
Instructor Info
Abraham Leal is the Director and Founder of Critical Hit Studio & Academy. With the studio and academy, he is proud to be able to spread his artistic knowledge to everyone in his hometown and is extremely excited to be working on big entertainment projects in Mexico. What inspired Abraham to be a 3D artist is The Hobbit book and all the lore that surrounds it. Being able to tell stories and share his own voice is what motivates him to create and imagine new and exciting characters. Prior to becoming a 3D artist, he was going to medical school and he decided to do a complete 180 and get into Digital Design and Entertainment Production. When he quit medical school, he couldn’t draw, paint, or sculpt to save his life but he was so convinced of his definite desire and worked hard to turn it into a reality. His advice to artists who want to get into the 3D industry is to practice properly, be patient and stay humble. He believes in always having a goal in mind, and always open to learning and improving.

Course Info
In this course we will learn everything you need to know in order to create an AAA game ready Character.

The major topics we will be covering are:
-Understanding and sculpting the female Anatomy
-The full process of retopologizing
-Creating game accessories
-Principles of cloth wrinkles and folds
-Making believable clothing
-Building Hair Cards
-Creating clean and organized Uvs
-Texturing skin, leather, fabric, & metal
-The best way to optimize your character
-Creating PBR materials
-Rendering portfolio-ready images

We will be working on a female Character throughout the course. Before beginning the course, you should be familiar with Zbrush, Maya, Substance Painter. No prior knowledge is needed for Marvelous Designer because I will go over the basics of this program.

You are free to follow along with the provided base meshes or you can try and do your own character following all the techniques i will be sharing with you.

This will be a very intensive course but i can guarantee you will get very valuable information to get your characters to the next level.

Come along in this exciting journey with me on creating a professional production-ready character. And with nothing else to add for now, lets jump right into it!

Who is the target audience?
Students who want to learn the complete game pipeline: sculpting, retopo, unwrapping & texturing
For anyone who want to improve their anatomy skills and create a beautiful and professional female character

Watch online or Download for Free

Section 1 Introduction
0000-Promo
0001-ProjectBreakdown

Section 2 Understanding the Human Body & Sculpting
0002-ProportionsBaseMesh
0003-Muscles-Of-The-Torso
0004-Muscles-of-the-Torso-Sculpture
0005-Muscles-Of-The-Back
0006-Muscles-Of-The-Back-Scultpure
0007-Muscles-Of-The-Neck
0008-Muscles-Of-The-Neck-Sculpture
0009-Muscles-Of-The-UpperArm
0010-Muscles-Of-The-UpperArm-Sculpture
0011-Muscles-Of-The-LowerArm
0012-Muscles-Of-The-LowerArm-Sculpture.mov
0013-Elements-Of-The-Hand
0014-Elements-Of-The-Hand-Sculpture
0015-Muscles-Of-The-UpperLeg-Part1
0016-Muscles-Of-The-UpperLeg-Part2
0017-Muscles-Of-The-UpperLeg-Sculpture
0018-Muscles-Of-The-LowerLeg
0019-Muscles-Of-The-LowerLeg-Sculpture.mov
0020-Elements-Of-The-Foot.mov
0021-Elements-Of-The-Foot-Sculpture.mov.mov

Section 3 Facial Anatomy and Sculpting the Female
0022-Bones-Of-The-Face
0023-Muscles-Of-The-Face
0024-Forms-Of-The-Face-Part1
0025-Forms-Of-The-Face-Part2
0026-Anatomy-Of-The-Eyes
0027-Anatomy-Of-The-Nose-and-Mouth
0028-Anatomy-Of-The-Nose-and-Mouth-Sculpture
0029-Refining-The-Head-Part1
0030-Refining-The-Head-Part2
0031-Head-Recap-and-Light-Check

Section 4 Clothing and More Refinements
0032-MarvelousDesigner-Part1
0033-MarvelousDesigner-Part2
0034-Anatomy-Of-Folds
0035-Dress-Design
0036-Creating-The-Dress
0038-Shoulder-Fix
0039-Refining-the-Cloth
0040-Modelling-the-Belt-1
0041-Modelling-the-Necklace
0042-Refining-the-Head-Sculpt

Section 5 Retopologizing
0043-Retopology-Setup
0044-Retopology-of-the-Eyes
0045-Retopology-of-the-Mouth
0046-Retopology-of-the-Ear-and-Neck
0047-Retopology-of-the-Chest
0048-Modeling-of-the-Belt-Part1-1
0049-Modeling-of-the-Belt-Part2
0050-Retopology-of-the-Belt-Part1
0051-Retopology-of-the-Belt-Part2
0052-Retopology-of-the-Arms-and-Hands-Part1
0053-Retopology-of-the-Arms-and-Hand-Part2
0054-Retopology-of-the-UpperDress
0055-Retopology-of-the-Leg-Part1
0056-Retopology-of-the-Leg-Part2
0057-Retopology-of-the-Foot-Part1
0058-Retopology-of-the-Foot-Part2

Section 6 Unwrapping & Texturing
0059-Preparing-the-Model
0060-Adding-Fine-Detail
0061-Adding-Detail-to-the-Hands
0062-Preapring-the-High-Poly-ID-Map
0063-Creating-UVs
0064-Organizing-UVs
0065-Brisingamen-Modelling-Part1
0066-Brisingamen-Modelling-Part2
0067-Brisingamen-Modelling-Part3
0068-Bakes-Preparation
0069-Baking-in-SubstancePainter
0070-Fixing-Baking-Issues
0071-Material-Setup
0072-Skin-Texturing-Part1
0073-Skin-Texturing-Part2
0074-Skin-Texturing-Part3
0075-Skin-Texturing-Part4
0076-Belt-Texturing-Part1
0077-Belt-Texturing-Part2
0078-Cloth-Texturing-Part1
0079-Adding-Dirt-and-Details
0080-Tattoe-Sketching
0081-Tattoe-Detailing
0082-Jewelry-Texturing
0083-Creating-The-Eyes
0084-Materials-of-the-Eye
0085-Detailing-the-Eyes
0086-Exporting-Textures

Section 7 Fixing Details & Maps
0087-Fixing-Character-Details
0088-Fixing-Normal-Maps

Section 8 Hair for Games
0089-HairCards-Xgen-Generation
0090-HairCards-Map-Baking
0091-HairCard-Setup
0092-Hair-Material-Setup
0093-Hair-Braid-and-Bun

Section 9 Presentation
0094-Marmoset-Presentation
0095-Final-Image-and-Series-Conclusion

Tutorial resources.7z


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21 Comments

  1. -91 is broken
    -32 is broken half way
    -Video 37 is missing and 38 is broken
    -60 Video is Broken
    plzz can u try to fix this ?

    Thnx for everything

  2. At least fix previous courses…. 91 link is working but fault in video pls check…. You can see vedeo is actually 15 min and run only for 15 sec also check size

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