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Intro to Unity 3D Physics Helicopters

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Release date:2020, August 19

Author:Indie - Pixel

Skill level:Beginner

Language:English

Exercise files:Yes

In this course you will learn how to create a helicopter controller from scratch. You will learn how to create the physics necessary to generate realistic and arcady helicopter flight mechanics. You will also learn how to set up your Unity project in efficient ways, how to create Editor Scripts, and how to use the Unity Rigidbody to its fullest.

You also receive two helicopter models and the contents of the Unity project, to give you a head start on your helicopter games!

By the end of the course you will have gained knowledge about Helicopter physics, unity project organization, C# programming, Unity VFX, how to create a weapon system, how to create a camera system, how to create an audio system, and much more! Enroll today and start flying the friendly skies in you very own helicopter!

Watch online or Download for Free

01. Introduction
01. Pre-Reqs
02. Demo Flight
03. Helicopter Model Walkthrough

02. Getting Setup!
01. Introduction
02. Setting up the Indie-Pixel Framework
03. Preparing the Development Scene
04. Preparing the Helicopter – Part 1
05. Preparing the Helicopter – Part 2
06. Setting up our Post Effects

03. Designing our Code Structure
01. Introduction
02. Getting Comfy with Draw.io
03. Helicopter System – Code Review

04. Introduction to the Rigidbody in Unity
01. Introduction
02. Introduction to the Rigidbody in Unity
03. Using the Force
04. Torque Forces
05. Utilizing Drag
06. Understanding Weight
07. Making a Hovering Object
08. Using Inheritance to Create Modular Code

05. Creating User Input
01. Introduction
02. Stubbing in the Input Scripts
03. Hooking up Keyboard Inputs – Part 1
04. Hooking up Keyboard Inputs – Part 2
05. Hooking up Keyboard Inputs – Part 3
06. Hooking up Keyboard Inputs – Part 4
07. Hooking up Keyboard Inputs – Part 5
08. Hooking up Xbox Inputs – Part 1
09. Hooking up Xbox Inputs – Part 2
10. Hooking up Xbox Inputs – Part 3
11. Clamping Inputs
12. Creating the Input Controller

06. Creating the Helicopter Controller
01. Introduction
02. Stubbing in the Controller Script
03. Requiring Components
04. Updating The Base Rigibody Class
05. Automation with Menu Items

07. Creating the Engine Component
01. Introduction
02. Understanding the Four Forces Acting on a Helicopter
03. Stubbing in the Engine Script
04. Hooking the Engine up to the Controller
05. Calculating Horsepower and RPMs
06. Using Animation Curves to model Power Efficiency
07. Implementing a Sticky Throttle

08. Handling the Rotor Blades
01. Introduction
02. Stubbing in the Scripts
03. Using C# Interfaces
04. Calculating Degrees per Second from RPMs
05. Modifying the Blade Pitch
06. Blurring the Rotors – Part 1
07. Blurring the Rotors – Part 2
08. Blurring the Rotors – Part 3
09. Blurring the Rotors – Part 4
10. Blurring the Tail Rotor

09. Blurring Textures with Houdini
01. Introduction
02. Capturing the Default Rotor
03. Setting up the Houdini Network
04. Automatic Render Button

10. Flight Characteristics
01. Introduction
02. Theory of Lift
03. Creating a Sticky Collective
04. Stub in the Characteristics Script
05. Creating Lift – Part 1
06. Creating Lift – Part 2
07. Creating Tail Rotor Torque
08. Creating Cyclic Torque Force
09. Auto Leveling – Part 1
10. Auto Leveling – Part 2
11. Adding Cyclic Force

11. Building the Helicopter Camera
01. Introduction
02. Stub In the Scripts
03. Basic Follow Camera
04. Wrap Up!

12. Building a Better Heli Camera
01. Introduction
02. Stubbing in the Script
03. Creating a Base Camera Class
04. Following within a Range
05. Rotating within a Range and Speed
06. Visualizing the MinMax Range
07. Ground Height

13. Creating a Camera Controller
01. Introduction
02. Stubbing in the Script
03. Adding to our Inputs
04. Camera Switching
05. Creating the Cockpit Camera
06. Camera System Polish

14. Arcade Heli Physics – Updating the Setup
01. Introduction
02. Updating the Helicopter Menu Setup
03. Setting up the Huey – Basic Components
04. Setting up the Huey – Colliders
05. Adding the Arcade Characteristics Script
06. Conclusion

15. Arcade Heli Physics – Creating the Characteristics
01. Introduction
02. Physics Review and New Models!
03. Handling the Helicopter Lift
04. Handling the Helicopter Cyclic
05. Handling the Helicopter Pedal
06. Banking
07. Conclusion

16. Arcade Heli Physics – Creating a Top Down Camera
01. Introduction
02. Setting up the new Camera
03. Stub in the Scripts
04. Positioning the Camera
05. Adding a Lead to the Camera
06. Smoothing the Camera Motion
07. Conclusion

17. Arcade Heli Weapons – Weapons System
01. Introduction
02. Designing the System
03. Stubbing in the Core Weapons System
04. Coding the Base Weapon Script
05. Coding the Weapon Controller
06. Adding to the Inputs
07. Creating a Projectile
08. Scripting the Projectile
09. Creating a Weapon Type
10. Adding some Weapon Audio
11. Conclusion

18. Creating the VFX System
01. Introduction
02. Muzzle Flash – Houdini Overview
03. Muzzle Flash Particle System – Part 1
04. Muzzle Flash Particle System – Part 2
05. Muzzle Flash Particle System – Part 3
06. Heat Distortion Particle System – Part 1
07. Heat Distortion Particle System – Part 2
08. Conclusion

19. Arcade Heli Weapons – Creating the Gatling Gun Functionality
01. Introduction
02. Creating a New Weapon Type
03. Animating the Gatling Gun
04. Adding the VFX
05. Conclusion

20. Conclusion
01. And so we Conclude

[Udemy] Intro to Unity 3D Physics Helicopters_Subtitles.7z
[Udemy] Intro to Unity 3D Physics Helicopters.7z


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11 Comments

  1. Hi Admin, i love every word that you done… Can you upload this courses

    https://gfx-hub.net/tutorials/33698-udemy-mastering-assets-creation-with-blenderampsubstance-painter.html
    https://gfx-hub.net/tutorials/33249-udemy-blender-by-projects-pros-path-create-what-inspired-us.html
    https://gfx-hub.net/tutorials/43951-skillshare-blender-particle-system-masterclass.html
    https://gfx-hub.net/tutorials/41403-skillshare-create-your-own-trees-in-blender-28-fast-and-easy-blender-290.html
    https://gfx-hub.net/tutorials/41419-artstation-scifi-mech-design-in-blender.html
    https://gfx-hub.net/tutorials/41979-skillshare-blender-29-3d-model-amp-render-a-stylized-halloween-scene.html

  2. could you please upload these?

    https://www.domestika.org/es/courses/1197-dibujo-realista-de-la-figura-humana

    https://www.domestika.org/es/courses/962-dibujo-anatomico-para-principiantes

    https://www.domestika.org/es/courses/966-pintura-digital-de-personajes-ilustra-con-luz-y-color

    https://www.domestika.org/es/courses/1073-diseno-de-personajes-para-animacion-con-photoshop

    https://www.domestika.org/es/courses/1642-creacion-de-personajes-para-animacion-formas-color-y-expresion

    https://www.domestika.org/es/courses/407-ilustracion-para-comics-anatomia-de-un-superheroe

    https://www.domestika.org/es/courses/1035-diseno-de-personajes-femeninos-para-comics

    https://www.domestika.org/es/courses/727-animacion-2d-en-clave-de-humor

    https://www.domestika.org/es/courses/392-metodologia-y-conceptualizacion-para-el-diseno-de-personajes

    https://www.domestika.org/es/courses/326-retrato-geometrico-minimalista

  3. Hi Strawberry!, I hope you guys are doing very well, I hope you can manage to upload all of these courses here, it would really made my year if that happens 🙂

    https://www.21-draw.com/course/anatomy-gesture/

    https://www.21-draw.com/course/draw-cartoon-character/

    https://www.21-draw.com/course/environment-design/

    https://www.21-draw.com/course/character-design/

    https://www.21-draw.com/course/lighting-shading/

  4. Hello

    Would it be possible to upload these courses please? Thank you!

    https://www.bloopanimation.com/blender-animation/
    https://www.bloopanimation.com/stick-figure-animation-course-by-alan-becker/
    https://www.pluralsight.com/courses/storyboards-entertainment-photoshop-2165
    https://gumroad.com/jadsaber#imKTtw
    https://www.thegnomonworkshop.com/tutorials/pre-visualization-for-film
    https://www.thegnomonworkshop.com/tutorials/creating-a-combat-finishing-takedown
    https://www.thegnomonworkshop.com/tutorials/creating-keyframe-illustrations-for-film

  5. Hey Strawberry!
    I have CG-Adventure from Motion Design School.
    Here’s the link: https://mega.nz/folder/Mjo0WBoa#Y9RmzuNkqNBeXueWaXO9-G

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