In this workshop, Senior Art Director and Illustrator Pascal Blanché guides you through his entire process of creating an illustration in his signature style. Pascal starts the…
Category: Gnomon
In this introduction to the Redshift renderer, Christophe Desse shares his experience with harnessing the power of GPU rendering. All of the core features necessary to integrate…
In this lecture, director Aristomenis (Meni) Tsirbas begins a special series that chronicles the process of creating a short film from scratch. This first volume reveals the…
Learn how to translate a 2D stylized concept into a 3D character with this 6-hour workshop by Daniel Zeni. Using ZBrush and Photoshop, Daniel walks through the…
In this title, Ron focuses on creating a male portrait from the front, three-quarter and profile views while covering the fundamental tools of drawing with traditional media.…
In this demonstration, you will learn how to construct a female portrait using construction and abstraction methods from front view, 3/4 view and profile. Along with the…
DRAWING THE FIGURE: VOLUME 1 This lecture is the first of a series on how to approach drawing the human figure. In this series, Jack states that…
Character Armature. The Armature is the aluminum skeleton underneath a clay sculpture. It not only supports the sculpture, but also contains valuable proportional measurements. More than just…
In this tutorial, concept designer Joe Peterson breaks down the process of creating a mechanical character using only a story outline as the starting point. With the…
Volume 1: Rendering Matte Vehicles The skills required to dramatically, accurately and quickly depict aircraft and spacecraft are of immense value to any concept designer. In this…
THE TECHNIQUES OF SYD MEAD 1 THUMBNAIL SKETCHING AND LINE DRAWING Syd’s first title introduces the student to the principles of creating thumbnail sketches and subsequent line…
As important as it is to make great art for a game, it’s also crucial that your game runs efficiently for an optimal experience. In this 3.5-hour…











