DESCRIPTION In this video series, Eric Keller demonstrates his process for designing, modeling and texturing an accurate and realistic jumping spider. Starting from a simple block out…
Category: Gnomon
DESCRIPTION Discover the process of creating a stylized game character model and rendering a professional portfolio piece. Senior Character Artist, Kat Unsworth, details her entire workflow, from…
DESCRIPTION In this tutorial, Josh Herman guides you through his creative process for redesigning an iconic character while keeping the original character at the heart of the…
DESCRIPTION In this lecture, Environment Artist Nate Stephens will demonstrate how to model and sculpt assets to be assembled into a 3D environment. Starting with reference photography,…
In this video series, Eric Keller demonstrates his process for designing, modeling and texturing an original realistic insect using ZBrush, Maya, and Substance Painter, sharing techniques that…
DESCRIPTION This advanced 2-hour workshop covers the Unreal Engine 5 lighting workflows that Naughty Dog Lighting Artist, Ted Mebratu, uses to achieve cinematic results. Unreal’s Lumen is…
DESCRIPTION In this 3.5-hour workshop, Dominique Buttiens teaches modern texturing techniques inside Unreal Engine 5 and demonstrates how to create shaders with speed, quality, and efficiency. This…
When it comes to designing an enemy boss character for a game, where do you begin? For J.P. Targete, the answers lie in the process itself. In…
DESCRIPTION Unreal Engine 5 has dramatically improved the quality of real-time lighting through its implementation of real-time global illumination, through the new Lumen lighting engine. However, there…
DESCRIPTION Inside “Sculpting Comic Book Style”, John demonstrates how to sculpt a comic book superhero character. Beginning with a special illustrated montage “ORIGINS”, the sculpted character morphs…
DESCRIPTION In this lecture, Luca Nemolato shares his creative pipeline for the design of a futuristic sci-fi costume. Using the myriad techniques and software that he has…
DESCRIPTION Volume 1 In his first of three titles, J.P. takes you on an exciting creative and technical journey showing you how he begins a fantasy illustration,…











