In this online course, viewers will learn the essentials of creating game-ready characters and the techniques for converting a VFX mesh in real-time. Using the character from…
Category: CGCircuit
In this online course, you will discover how to retouch faces in Nuke digitally. We can do it by removing spots and wrinkles, smoothing skin, changing eye…
In this course, we will learn how to create a detailed simulation of a car driving through a wall. Designed for beginner and intermediate students, we will…
Hi everyone, my name is Arsen Margaryan, and I want to introduce you to my new tutorial dedicated to Houdini rigid bodies. So, this topic is not…
In this tutorial, we will begin the process of rigging the Huntress character by creating the base skeleton. This tutorial marks the beginning of a comprehensive series…
In this video series, you will learn about the various types of skinning techniques used in character rigging: Direct, Indirect, Rigid, and Smooth. I will dedicate time…
We are happy to introduce you to part two of Arsen Margaryan Houdini’s VOP tutorial, where we’ll delve deeper into node-based programming. Before we start, this tutorial…
The Applied Houdini Particles IV – Physical Instances course sounds like a great opportunity to learn how to use particles beyond simple point simulation. By treating particles…
Welcome to Aggregation, my new course for intermediate to advanced level learners! In this 6.5-hour course, we will explore how to fracture and explode objects in Houdini,…
Description This course outlines the new fast GPU-based renderer Redshift for Maya. Not only can you learn about Redshift but also an introduction to Substance Painter and…
Description In this online course, the viewer will learn how to create realistic props and assets ready for production using Maya, Zbrush and Substance Painter. We will…
Description In this online course, the viewer will learn about Particles in Houdini while creating energy FX that will it interact with a character. The course will…











