V-Ray for Blender combines V-Ray’s flexibility and unprecedented speed with one of the world’s most famous open-source 3D applications. Build your rendering skills while you learn new…
Category: Materials
Physically based rendering (PBR) textures are the newest form of photorealistic game-based materials. Blender and PBR make an exciting combination, and when you add Quixel’s suite of…
Learn production techniques for hard-surface modeling a realistic motorcycle in Blender. Author Darrin Lile guides you through the process of creating a Harley-Davidson Fat Boy with proper…
Blender: Interior Environments for Games is a project-based course illustrating a complete workflow for building clean, optimized, and reusable environments for game engines like Unity. Aimed at…
Blender is a free, open-source program that allows artists to create stunning imagery on a budget. Its texture painting tools are ideal for game asset texturing, and…
Interested in using Blender to model hard surface objects like vehicles or machinery? Learn how to create realistic hard surfaces, such as the skid-steer loader featured in…
Bring your logos to life with this quick start guide for animating and compositing a logo design in CINEMA 4D and After Effects. Craig Whitaker walks through…
Learn how to model a simple cartoon character in Maya, and get the skills to create your own cartoon creatures, great and small. In this course, author…
In this advanced series of tutorials in more than 6 hours , we learn how to render an industrial style room using VrayForC4d from scratch. We cover…
What Will I Learn? Basic understanding of modelling in Blender How to apply materials and textures Knowledge of atmospheric lighting model your own low poly scene Requirements…
In this class you will learn to use the new Unity Probuilder and Progrids asset. Using Unity has always been a great experience but now with Probuilder…
In this video, we will be focusing some of the most commonly used nodes in my work flow. Specifically, we’ll be learning how I use nodes such…











