In this introduction to the Redshift renderer, Christophe Desse shares his experience with harnessing the power of GPU rendering. All of the core features necessary to integrate…
Category: Shaders
In this course we’re going to look at Unity ShaderLab and the HLSL shading language to create amazing shaders. Maybe you are a developer struggling to bring…
In this online course, you will learn the fundamentals of 3D skills using 3ds Max. Including different techniques of 3D modeling, composing materials and textures, and in-depth…
Developing Realistic shaders in Arnold for Cinema 4d Vol.01 This is the first volume of a series of courses created at mographplus.com intended to introduce the tools…
In this tutorial, Creating a Cartoon Octopus Monster in Maya, you will learn how to create a character from start to finish. First, you will learn how…
Welcome to The Blender Encyclopedia, the most comprehensive training course available for Blender, a completely free and open source 3D production suite. Our aim with the course…
I’m your Code Monkey and in THIS course you will learn step-by-step how to make a Builder-Defender game. The design is sort of a mix between a…
Autodesk Maya is one of the most popular 3D packages available, and it particularly excels in the area of complex materials. In this course, you can learn…
A full run through of creating a Cloud texture to use with a made from scratch master cloud material in UE4. Creating a series of masks to…
In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired texel…