This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs,…
Category: PBR Texturing
Ryan will teach you how to sculpt the idealized face by applying the Digital Sculpting Method, a unique approach to sculpting in ZBrush. He will highlight how…
Are you a beginner and want to create a game character from scratch and take that to a game engine ? If that is the case then…