In this first part of a series on environment design, we’ll cover the basics 3D techniques I use to sculpt terrains in zbrush and scout for interesting…
Category: Zbrush
I’ve resurrected this tutorial from my old tutorial service, CGNuggets. Some people have been asking for it, so here it is. It’s from older versions of ZBrush,…
In this class you will learn: Sculpting techniques in Zbrush Basic anatomy and proportions for character creation Analyzing reference and what to look for Blocking out your…
Hello there! Obi-Wan is one of my all-time favorite characters, so it was really nice to have the time to make this 3D portrait. Sculpted in ZBrush,…
This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs,…
Ryan will teach you how to sculpt the idealized face by applying the Digital Sculpting Method, a unique approach to sculpting in ZBrush. He will highlight how…
The long awaited BPR filter settings files are finally here! π I have been asked a bunch for these but I felt like it wouldn’t be nearly…
Are you a beginner and want to create a game character from scratch and take that to a game engine ? If that is the case then…
In this 10 hour course, we will go through, step by step, how to create Skull Kid with Majoraβs Mask from the franchise The Legend of Zelda.…
During this class, students will get to experience the environment pipeline creation from start to finish. Going from an initial idea, block in phase, asset creation, lighting,…
1. You’ll learn to organize references understanding which one you need to collect for your purpose; 2. You will be able to gain a likeness or invent…
Hello and Welcome to Learners Guide to 3D Character Creation Vol 1: Zbrush & Retopology A new course dedicated to teaching how to sculpt, retopologize, 3D Characters…