The easiest way to follow along Standard video tutorials can be exhausting. We know, we’ve been there. The CG Fast Track tutorial format combines videos and screenshots…
Category: Applications
What you’ll learn Getting Started in ZBrush Learn how navigate and customise the ZBrush UI to bend to your will! Learn how take a 2D concept and…
This course is the final part in the Look Development with Maya, V-Ray and Nuke trilogy (VRY204 – Part One, VRY205 – Part Two) and covers the…
This course, taught by Amid Rajabi, is the second of a three part course covering integrating the car from VRY203 into a live action plate. The focus…
What you’ll learn Learn C#, a modern versatile programming language Understand the capabilities of development in Unity Develop strong and transferrable problem solving skills Gain an understanding…
About This Class Are you an illustrator that wants to start playing around with animation? Are you also intimidated by the thought of having to learn new…
“Mystic Towers” is originally a personal environment work to dig more into procedurale systems. Only houdini could let me achieve such an intricate architecture while maintenant a…
DESCRIPTION Learn from the industry-proven workflows of Art Department Illustrator Alex Nice, as he shares his processes for creating both flat 2D illustrations and 2D-to-3D interactive scenes.…
In this tutorial I will go over PBR texturing in Mari 4 using ONLY the nodegraph. The idea behind this workflow is to recreate the workflow of…
DESCRIPTION In this lecture, Jessica Canter demonstrates how to create a highly detailed environment using Maya, Mudbox and Mari. She begins by modeling a detailed bridge and…
DESCRIPTION In this lecture, Maarten Verhoeven demonstrates how to create a highly detailed dragon in ZBrush. The entire process is thoroughly discussed from the initial block-in to…
DESCRIPTION This workshop is for intermediate to advanced environment artists in the games industry that want to hone new skills in photogrammetry to assemble a look-dev environment…











