What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
Category: Marmoset toolbag
What Will I Learn? Assigning textures and various maps Rendering and presentations. Animated renders for presentations in Marmoset. Turntable renders Baking in marmoset Texturing in Marmoset Requirements…
This tutorial includes a full walkthrough of first creating a series of materials including tree bark, 2 types of moss, and a collection of leaf foliage cards.…
What Will I Learn? Making Shirt, Jacket & Pant in Marvelous Designer Learning Different Type of Folds Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards…
What Will I Learn? Create Realistic Hair Cards Creating Grooms with Xgen Create Realistic Hair Materials in Marmoset Create Realistic Hair Materials in Unreal Requirements Maya Basic…
A full run through of creating a wind blown tree from scratch using Zbrush, Maya and Photoshop/Quixel. Showcasing techniques for using paint effects in Maya for creating…
We’re covering blockout, high and low poly creation , UV unwrapping, baking maps, industry-standard texturing techniques, and presenting your work using Marmoset Toolbag. This course will teach…
Hey Tutorial heads, this time we are making a game-asset (an optimized mesh rendered in real-time). We will start from scratch and create a high resolution Sub-D…
Introduction In this Course, you will be shown the methods in creating an optimized, Game Ready AR-15 in Blender 3D. You will learn how to go though…
DESCRIPTION Eric Keller demonstrates how to accurately model a unique species of Mantis using ZBrush and Marmoset Toolbag in this 5-hour video workshop. Follow along with the…
Learn to generate, modify and render materials for 3D video games and productions In a video game the scenario is not only the environment, but it is…
What Will I Learn? Understand the basic modeling principles to create and UV the assets in the video Learn the hand-painted texturing style to texture the stylized…











