In this workshop, Neville Page shares his creative development process, starting with a script and ending with a resolved design and presentation. Neville discusses philosophies regarding creature…
Category: Keyshot
In this workshop, Senior Art Director and Illustrator Pascal Blanché guides you through his entire process of creating an illustration in his signature style. Pascal starts the…
This demo goes over blocking out an environment in ZBrush starting with a cube which we then use in part two to paint-over to create a production…
What is our update policy? All the course is updated on a weekly basis. This course has been completed. It’s no more updates.However, you need to aware…
毕业于中国海洋大学,电子信息工程专业,08年进入CG行业,参与制作各类型影视、多款游戏项目。从业10年中,曾担任3D角色主管、项目总监等职位。 参与项目:金陵《红楼梦》CG宣传片、自博馆CG宣传片、恐博馆CG宣传片、《不义联盟2》、《无限幻想》、 《古剑奇谭web》、《仙侠世界2》 、《兰陵王入阵曲》、《Saint Gobain》、《上古卷轴OL》、《少年三国志2》、《战国布武》、《天龙八部》、《英雄联盟》等。
This tutorial will cover in depth the sculpting process on how to create a futuristic cyber punk like helmet design, it’s extremely detailed step by step tutorial.…
Created a helmet armour tutorial showing you what’s possible to do in a very short period of time in Z-Brush. I explain in detail how I achieved…
In this first part of a series on environment design, we’ll cover the basics 3D techniques I use to sculpt terrains in zbrush and scout for interesting…
With a simple user interface that provides numerous options for advanced visualization—and no workflow-impeding clutter—KeyShot is both powerful and easy to use. This 3D renderer features a…
In this tutorial, I will guide you through my process of using VR and other 3D tools for concept art. 1h 40min of essential knowledge squeezed out…
Learn to create realistic visuals of objects from scratch before they are manufactured. The design and shape of an object not only have they power to communicate–they…
In this course you’ll learn the art of designing hard surfaces from freelance concept designer Alex Senechal. This Hard Surface Design course will consist of ten modules…