La industria de los videojuegos es un sector en constante evolución y aquellos que quieran dedicarse a ello deben ser capaces de seguir el ritmo y estar…
Category: Allegorithmic
Here’s my latest tutorial – the biggest yet by a landslide – on how to create a character with PBR textures for a AAA game production. Along…
Substance Painter is a real-time 3D painting tool that allows visual artists to create incredibly detailed materials for use in product visualization, architectural visualization, VFX, and animation.…
Hey guys, this is a character I’ve been developing for a while now and it is the main project for a massive new course that I just…
I will start the course with Maya basics in case you have never used Maya before. Then I will model the character in Maya. After that I…
The purpose of this course is to show you how professional game props are created in AAA game studios. We will go over in-depth on how to…
Aprende a crear un vehículo futurista con ZBrush, Maya y Substance Painter Más allá de las naves que Tesla o la NASA pueden estar desarrollando hoy en…
Is this course right for me : If you are a complete beginner looking for a course which teaches you how to create a real time game…
This course is for those that want to gain a new skill that can potentially get them a job, and at the very least make them knowledgeable…
Creating highly detailed props is always a challenge but one that allows for infinite artistic storytelling. In this tutorial Dylan Abernethy, will demonstrate the advantages of using…
In this tutorial you will learn: – importing and baking meshes in substance painter – using ready textures ( natural textures ) to paint meshes. So you…
In this course you will learn about useful addons in blender 2.8 . you will also learn how to properly make 3d models with good topology .…