Explore Unreal Engine and get an overview of augmented reality (AR) basics by walking through a real-world project. In this course, the second in a three-part series,…
Category: 3D Modeling
In this tutorial we will learn how to create a dragon head concept in Zbrush. We will go over the full sculpting process as well as the…
Hi, Welcome to Weapon Modeling & Texturing For Game for Absolute Beginners course. In this course you will be learning creating a game weapon from scratch step…
This course will focus on the hard-surface modeling workflow in Blender. This is a very important and fundamental tool that every artist should add to their 3D…
Here I’ll be taking you through a character concepting method for a semi-futuristic Fireman design. I show you from start to finish how I go about creating…
SpaceClaim all tutorials. SpaceClaim offers intuitive tools that are perfect for reverse engineering. With SpaceClaim, STL files and solids can be easily altered to recreate perfect models…
Learning Houdini can seem like a daunting task, especially if it’s the first time you are using procedural workflows. The many different ways in which one effect…
This course, taught by Toby Winder, is the second part of an extensive two-part offering. It focuses on continuing the work on a short sequence that was…
This course, taught by Toby Winder, is the first part of an extensive two-part offering. First, it focuses on improving your grasp of body mechanics and furthering…
One of the key components of epic movie magic happens in the thousands upon thousands of particles emitting in destruction scenes. It might be a collapsing building,…
This introductory level offering aims to get you started with a solid base of the foundations of tool building, showing how to create a complex Houdini file…
Solid geometry foundations are the key to being an efficient junior artist, a solid mid-level artist, and diving into advanced setups as a senior. A good knowledge…