This is my full course about creating Megacity in Blender/Photoshop. What you’ll get with this course: More than 3 hours of narrated videos describing the whole process…
Category: 3D Modeling
This training course takes you through the entire pipeline of creating the Materia Orb effect. Learn to author the FX Mesh source content in Houdini and the…
Today I want to share some of my knowledge with you, more specifically I want to show you how to create realistic looking Assets for Videogames!
Hello and welcome to this my first Unreal Engine class! Today We will build an interior and visualize it using Unreal Engine 4. In class #1 I…
In this tutorial… Hold on. This is not a tutorial. This is a crash course on Real-time environment design in Blender Eevee. 4+ hours of content covering…
Applied Houdini is back with a huge upgrade to one of my most popular tutorials, Rigids II – Structure Destruction! In this lesson we’re going to procedurally…
Pipeline Completo Arte 3D para Games by Rafael Grassetti & Glauco Longhi [Brazilian Portuguese only]
Modelagem de uma espada no padrão da indústria de games AAA. Discutiremos o processo todo, desde a captura e escolha de referências, iniciando uma modelagem básica poligonal…
Diseñar en tres dimensiones implica una serie de retos y peculiaridades que hay que tener en cuenta a la hora de abordar un proyecto. En este curso…
Whether you’re new to 3DS Max or just want to freshen up your skills, this tutorial will help you turning 3DS MAX into a powerful tool and…
Hi and welcome to this new 3D Tudor course, ‘Blender 2.8 Model Texture Animate & Simulate Complete Guide’. This is my most exciting course on the date.…
Текстурирование — важный этап создания 3D модели, в ходе которого ты создаёшь материалы и «раскрашиваешь» модель, придавая ей законченный вид. На этом курсе ты научишься создавать сочные…
I`m so happy to share with you a Blender add-on that Aleksandr Kilimnik and I have been working on for over a year. We poured our souls…