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Unreal Engine for Architecture – Class #1

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Release date:2020

Author:Yahiya Jasem

Skill level:Intermediate

Language:English

Exercise files:Yes

Hello and welcome to this my first Unreal Engine class!
Today We will build an interior and visualize it using Unreal Engine 4.

In class #1 I will walk you through my process in creating photoreal interiors in Unreal Engine.
Some of what you’ll learn.

How to organize your references.
Correct practices to preparing your project for import/export.
Lighting and basic materials.
How Quixel and 3d assets will save you tons of time.
Final Lighting and RayTracing and Cinematics.
If you’re a 3d architect/artist Who loves photorealism and wants to step up their game in Unreal Engine this class is for you!

After this class

Your projects are going to look better

You will learn how to save time and focus on important aspects of your project

Materials / Resources

Softwares:

Unreal Engine.
Knowledge of a 3d tool (I use 3ds max)
Quixel Bridge.
Recommended: NVidia Graphics Card for “GPU Light Baker”

Watch online or Download for Free

435021-01 – Class Introduction – Whats this about – Unreal Engine for Architecture – Class #1.en.srt
435021-01 – Class Introduction – Whats this about – Unreal Engine for Architecture – Class #1
435021-02 – Gathering References – Unreal Engine for Architecture – Class #1.en.srt
435021-02 – Gathering References – Unreal Engine for Architecture – Class #1
435021-03 – 3D Modeling and Exporting our Project – Unreal Engine for Architecture – Class #1.en.srt
435021-03 – 3D Modeling and Exporting our Project – Unreal Engine for Architecture – Class #1
435021-04 – Getting Unreal Engine and Datasmith – Unreal Engine for Architecture – Class #1.en.srt
435021-04 – Getting Unreal Engine and Datasmith – Unreal Engine for Architecture – Class #1
435021-05 – Importing our Project – Unreal Engine for Architecture – Class #1.en.srt
435021-05 – Importing our Project – Unreal Engine for Architecture – Class #1
435021-06 – Lighting Part 1 – Unreal Engine for Architecture – Class #1.en.srt
435021-06 – Lighting Part 1 – Unreal Engine for Architecture – Class #1
435021-07 – Lighting Part 2 – Unreal Engine for Architecture – Class #1.en.srt
435021-07 – Lighting Part 2 – Unreal Engine for Architecture – Class #1
435021-08 – Materials – Unreal Engine for Architecture – Class #1.en.srt
435021-08 – Materials – Unreal Engine for Architecture – Class #1
435021-09 – Quixel and Findings Assets – Unreal Engine for Architecture – Class #1.en.srt
435021-09 – Quixel and Findings Assets – Unreal Engine for Architecture – Class #1
435021-10 – Cinematics and Raytracing – Unreal Engine for Architecture – Class #1.en.srt
435021-10 – Cinematics and Raytracing – Unreal Engine for Architecture – Class #1
435021-11 – Outro, Your Class Project – Unreal Engine for Architecture – Class #1.en.srt
435021-11 – Outro, Your Class Project – Unreal Engine for Architecture – Class #1
12 – cpu-light-baker-lighting-setup-bonus-video
13 – gpu-light-baker-4-25-lighting-essentials-bonus-video
14 – sun-position-calculator-bonus-video
15 – how-to-find-and-use-hdris-bonus-video
16 – the-test-room-bonus-video
17 – important-how-to-optimize-our-scenes-bonus-video
18 – how-to-enable-the-new-gpu-lightmass-in-ue4-26
19 – unreal-engine-4-26-new-gpu-lightmass

[Skillshare] Unreal Engine for Architecture – Class #1_Subtitles.7z


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7 Comments

  1. Because of lack of space I deleted the parts you upload here and the rest 12 to 19 are available in this link:

    https://tinyurl.com/–censored–

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