Everything About Creating Eye-Catching Perspective Characters by Kinti & Okazu
Duration:37 clips, about 16 hours
Actual Duration:32h 13m
Release date:2024, July
Publisher:FastCampus
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Photoshop, Clip Studio Paint
Course URL:https://fastcampus.co.kr/dgn_online_chapose2
Two working character illustrators — Kinti and Okazu (Eight Studio) — teach perspective made for character art, not backgrounds. Starting from shapes you can picture instead of dry boxes, the course builds up to exaggerated angles, costume/prop perspective, placing characters into backgrounds, and two full start-to-finish illustration demos with original PSDs. Korean original with GBC English dub.
🎯 What you’ll learn
- Read eye level, horizon and vanishing points directly on character illustrations
- Draw bodies as simplified forms in 1-, 2- and 3-point perspective
- Apply light perspective to standing, sitting, side and back poses
- Fit costumes and props onto a character already in perspective
- Use exaggerated (4-/5-point) perspective for dynamic close-up poses
- Place one or several characters into a background with matching perspective
- Plan perspective lines, rough, line art, color and finish in two full demos
✅ Requirements
- Skills: Basic figure drawing (applying perspective to characters assumes body knowledge); perspective theory itself is beginner-friendly
- Tools: Photoshop (Okazu: CC 25.4.0, Kinti: 2020) or Clip Studio Paint — both support perspective rulers; drawing tablet
- Hardware: Standard illustration workstation
📝 Description
Most perspective classes are built for background artists — buildings and objects snapped to rulers. This one is built for character illustrators: you start from character shapes rather than cuboids, learn to read eye level off finished illustrations, and practice with body-simplification drills before touching full poses. The middle of the course covers standing, sitting and turned poses, then costumes and props drawn onto bodies already in perspective. A dedicated theory block explains exaggerated perspective (wide-angle close-ups, 4- and 5-point ideas, lens vs eye) without drowning you in math, followed by drills for arms, legs, battle scenes and high/low angles. The course closes with two complete demonstrations — a deep illustration and a dynamic exaggerated one — from perspective-line planning through rough, line art, color and final corrections, with original PSDs (rough + perspective layers) and 115 example illustrations included. The publisher states about 16 hours across 37 clips in 11 chapters.
🧑🎓 Who this course is for
- Character illustrators who want more dimensional, eye-catching poses
- Artists who studied perspective but cannot apply it to characters
- Illustrators who cannot control how much perspective a character needs
- Fans of Kinti & Okazu / Eight Studio style character art
🧑🏫 About the Author
Kinti and Okazu are professional illustrators with Eight Studio, teaching on Fast Campus Neoacademy. Kinti previously taught the 58-example casual-character course referenced as suggested prep; both artists work in Photoshop-centered character illustration pipelines.
🏁 Final Result
- A finished deep-perspective character illustration and a finished dynamic exaggerated-perspective illustration, each taken from perspective planning through corrected final — plus reusable drills for poses, angles and background placement.
📢 Guys, this is a Group Buy campaign, check the GBC forum thread to get access
You can find the course preview in the download section below.

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