Unreal Engine 5 – Making Mario by Greg Wondra
Duration:16.5 hours
Actual Duration:24h 20m
Release date:2026, February
Publisher:Udemy
Skill level:Beginner
Language:English
Exercise files:Yes
Software:Unreal Engine 5
Course URL:https://www.udemy.com/course/unreal-engine-making-mario/
Build a complete side-scrolling platformer in Unreal Engine 5, no coding required. This course walks you through every step of creating a Mario-style game using Blueprint Scripting, from player movement to enemy AI and interactive menus.
π― What you’ll learn
- Set up a project in Unreal Engine 5
- Create and layout a side-scrolling level
- Script interactive gameplay elements with Blueprints
- Add menus and in-game HUD
- Build a complete gaming experience from scratch
β Requirements
- Skills: No programming or previous Unreal Engine experience necessary
- Tools: A computer capable of running Unreal Engine 5
- Hardware: Minimum 16GB RAM, dedicated GPU
π Description
This course is a straight shot to building your own platformer in Unreal Engine 5. You’ll follow along with over 100 video lessons, each one building on the last. No prior programming experience is neededβeverything is done with Blueprint Scripting, Unreal’s visual scripting system.
You’ll start by setting up a project and a side-scrolling camera, then move into player movement and jumping. From there, you’ll build interactive blocks, power-ups, enemy AI, and a full checkpoint system. The course also covers HUD design, main menus, and level transitions.
The real value here is the architecture. You’ll learn how to structure a game project inside Unreal’s Project Settings, making it easy to customize things like music and time limits per level. By the end, you’ll have a complete, playable game and the skills to start your own projects.
π§βπ Who this course is for
- Complete beginners looking to get started creating games using Unreal Engine
- Parents, homeschoolers, teachers, or professors introducing game development to students
- Novice or professional game developers expanding their Unreal Engine knowledge
- Hobbyists, indie developers, and game designers
π§βπ« About the Author
Greg Wondra is a game developer and instructor with a focus on making Unreal Engine accessible to beginners. He has created multiple courses on game design and Blueprint scripting, helping thousands of students build their first games.
π Final Result
- A complete, playable side-scrolling platformer game with player movement, enemies, power-ups, checkpoints, and menus

Channel