Create Hair for AAA Games Full Course-Modules by Ashley Sparling
Release date:2020
Duration:17 h 15 m
Author:Ashley Sparling
Skill level:Beginner
Language:English
Exercise files:Yes
Introducing the “Creating Hair for AAA Games” Course
I am a Lead Character Artist currently employed at Jagex. Prior to this, I worked at Ubisoft Quebec on Assassin’s Creed Odyssey and served as the Lead on Gods and Monsters.
In this course, I will guide you through my complete hair creation pipeline and share valuable tips and tricks for designing hair specifically tailored for games. These techniques have been honed over several years of experience.
Creating realistic hair is not just about technical expertise; it is an art form. Merely following software instructions and technical processes will not guarantee impressive results.
Ultimately, achieving lifelike hair requires an artistic eye to assess factors such as layering, edging, color, saturation, and many other aspects.
Software Utilized:
- ZBrush
- Maya
- XGen
- Photoshop
- Substance Painter
- Marmoset
Will you please upload these Coloso courses? I’m trying to learn and draw cyberpunk stuff so this would HELP me tremendously!
Intro to Mech Drawing for Sci-Fi Illustration
https://coloso.us/illust_webtoon/conceptartist-kennyap-us
Creating Your Own Unique Characters
https://coloso.us/illust_webtoon/illustrator_gharliera_us
Brother do you have this new course?
—[Patreon] Mustang COMPLETE Part 1-10 by viz.guru
it is coming