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Course 1 – Animation Basics

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Release date:2022

Author:Animation Mentor

Skill level:Beginner

Language:English

Exercise files:Yes

This is a compilation of my assignment animations and poses that I did during my first class in Animation Mentor (Animation Basics).
My mentor was Scott Lemmer who happens to be a great mentor and animator.

Watch online or Download for Free

AN01 01 – P01 – Introduction to Animation
AN01 01 – P02 – Animation as a Career
AN01 01 – P03 – Feedback and Inspiration
AN01 01 – P04 – An Animators Tools
AN01 01 – P05 – Animation Planning
AN01 01 – P06 – Animation is an Art not a Tool
AN01 02 – P01 – Introduction to the Principles of Animation
AN01 02 – P02 – 12 Principles of Animation 1-6
AN01 02 – P03 – 12 Principles of Animation 7-12
AN01 02 – P04 – Bonus Material – Interviews
AN01 03 – P01 – 7 Planning Methods 1-3
AN01 03 – P02 – 7 Planning Methods 4-7
AN01 03 – P03 – Blocking Methods – Layering and Pose to Pose
AN01 03 – P04 – Blocking Methods – Straight Ahead
AN01 04 – P01 – Introduction to Timing
AN01 04 – P02 – Important Timing Concepts and Terms
AN01 04 – P03 – Important Animation Concepts and Terms
AN01 04 – P04 – Animating a Bouncing Ball – Reference and Planning
AN01 04 – P05 – Animating a Bouncing Ball – Blocking Main Keys
AN01 04 – P06 – Animating a Bouncing Ball – Cleanup
AN01 05 – P01 – Introduction to Overlapping Action
AN01 05 – P02 – Successive Breaking of Joints
AN01 05 – P03 – Drag
AN01 05 – P04 – Lead and Follow
AN01 05 – P05 – Overlapping Action Squirrel Reference
AN01 05 – P06 – Conclusion
AN01 06 – P01 – Introduction to Anticipation
AN01 06 – P02 – Anticipation as a Source of Energy
AN01 06 – P03 – Which Principle of Animation is more Important
AN01 06 – P04 – Anticipation Informs Force
AN01 06 – P05 – Anticipation Influences Style
AN01 06 – P06 – Exaggerate Anticipation
AN01 06 – P07 – Conclusion
AN01 07 – P01 – Introduction to Splines
AN01 07 – P02 – Graph Editor Basics
AN01 07 – P03 – Timing Principles – Ease In & Ease Out
AN01 07 – P04 – Timing Principles – Fast In & Fast Out
AN01 07 – P05 – Timing Principles – Overshoot
AN01 07 – P06 – Timing Principles – Mix and Match
AN01 07 – P07 – Spline Demo – Overview
AN01 07 – P08 – Spline Demo – Moving out of Blocking
AN01 07 – P09 – Spline Demo – Conclusion
AN01 08 – P01 – Introduction to Walks
AN01 08 – P02 – Basic Walk Timing
AN01 08 – P03 – Overview of Animating a Walk
AN01 08 – P04 – Walk Demo – Maya Settings
AN01 08 – P05 – Walk Demo – Contact Poses
AN01 08 – P07 – Walk Demo – Extreme Ups and Downs
AN01 08 – P08 – Walk Demo – Hip Rotations
AN01 08 – P09 – Conclusion
AN01 09 – P01 – The Hips in Depth
AN01 09 – P02 – Balance and Shifting Weight
AN01 09 – P03 – Hip Angle
AN01 09 – P04 – Principles of Animation Applied to Hips
AN01 09 – P05 – The Hips – Essence of a Pose
AN01 09 – P06 – Reference
AN01 09 – P07 – Style – Cartoony vs Realistic
AN01 09 – P08 – Walk Demo – Overview
AN01 09 – P09 – Walk Demo – Stepped to Spline
AN01 09 – P10 – Walk Demo – Tying Down the Feet
AN01 09 – P11 – Walk Demo – Refining the Hips
AN01 09 – P12 – Walk Demo – Refining the Feet
AN01 09 – P13 – Walk Demo – Cleaning up Knee Pops
AN01 09 – P14 – Conclusion
AN01 10 – P01 – Walks with Character
AN01 10 – P02 – Standard Walks vs Character Walks
AN01 10 – P03 – Motivation Behind Character Walks
AN01 10 – P04 – Animating Character Walks
AN01 10 – P05 – Keys and Breakdowns
AN01 10 – P06 – Exaggerate the Walk
AN01 10 – P07 – Introducing Other Elements
AN01 10 – P08 – Conclusion
AN01 10 – P09 – Supplemental Demo – Character Walk in Maya
AN01 11 – P01 – Introduction to Exaggeration
AN01 11 – P02 – Exaggerating Poses
AN01 11 – P03 – Exaggerating Timing
AN01 11 – P04 – Exaggerating Ideas _2
AN01 11 – P04 – Exaggerating Ideas
AN01 11 – P06 – How Much is Too Much Exaggeration
AN01 11 – P07 – Exaggerating Weight _2
AN01 11 – P07 – Exaggerating Weight
AN01 12 – P01 – Walks with Different Weights
AN01 12 – P02 – Why Weight Matters
AN01 12 – P03 – Recovery and Hang Time
AN01 12 – P04 – Personality Influences Weight
AN01 12 – P05 – Pro Tip to Sell Heavy Weight
AN01 12 – P06 – Review Recap
AN01 12 – P07 – Review Planning
AN01 12 – P08 – Review Bouncing Ball
AN01 12 – P09 – Review Squash and Stretch
AN01 12 – P10 – Review Anticipation
AN01 12 – P11 – Review Timing
AN01 12 – P12 – Review Arcs
AN01 12 – P13 – Review Hips
AN01 12 – P14 – Review Overlap
AN01 12 – P15 – Review Exaggeration
AN01 12 – P16 – Conclusion to Animation Basics
[Animation Mentor] Course 1 – Animation Basics_Subtitles.7z


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4 Comments

  1. Is it possible to bring up the most recent curriculums from AnimationMentor, or iAnimate, or animschool? It would be of great help as these courses are like way old. You also have iAnimate as the most recent ones but still I guess it’s from 2014,,, Could you please update these courses to the latest ones…

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