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Modeling An Engine by David Lesperance

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Release date:2020

Author:David Lesperance

Skill level:Beginner

Language:English

Exercise files:Yes

In this tutorial I will cover the process I did to create this engine. The lesson includes and in depth over overview of the modeling process. I will go over my modeling process in 3ds max including SUB-D workflows, Pixar Creasing, Normal Surface modeling and Fusion 360 modeling. I will also go over in depth the post-processing workflows for the engine as well as my vray set up. The lesson will also come with the Vray Shaders for use for your own personal or professional work.

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