3ds Max – Advanced Lighting
Release date:2017, January 5
Duration:02 h 52 m
Author:Aaron F. Ross
Skill level:Advanced
Language:English
Exercise files:Yes
Realistic lighting is easier, faster, and better than ever in 3ds Max. Photometric lighting and a choice of rendering options gives you the power to create a convincing illusion. This course focuses on architectural visualization, but the techniques apply to other applications such as motion picture production. Author Aaron F. Ross provides a conceptual overview of advanced lighting and rendering, then demonstrates how to construct various lighting scenarios in 3ds Max. He shows how to render scenes with exterior and interior daylight, practical artificial lighting, and manufacturer photometric data. The course includes a chapter on special effects such as light exclusion and lens effects. By the end of the course, you’ll have seen how to control the powerful lighting tools in 3ds Max to achieve photorealistic results.
Topics include:
Photometric lighting and gamma correction
High dynamic range and exposure control
Global illumination
Exterior daylight
Image-based lighting
Atmospheric effects
Geometric backdrops and self-illumination
Hiding the background for compositing
Interior daylight
Studio soft lighting
Importing photometric data
Light and shadow exclusion
Mapping light with Projector Map
Rendering
Lens Effects