3D School A.1 – Texturing and Shading for Games Week 1-4
Release date:2019
Author:Angel Fernandes
Skill level:Beginner
Language:English
Exercise files:Yes
The objective of this course is to teach students how to create materials and textures for video games in Unreal Engine 4. Students will also learn high level concepts of material creation, such as what makes a good material and how to create modular materials; modularity saves time and makes materials easier to edit, iterate, and optimize. Once finished, students will be able to take the skills they’ve learned and apply them knowledge of UE4 concepts, shader functions, and math to other materials not covered in the course. By the end of the course, students will have made these master materials (which they can then carry on to use for mostly all future scenarios when creating scenes in Unreal or other node-based editors): prop material, layered material, refraction material, wind material, hologram material, terrain and architectural material, mesh decal material, and foliage material.
Cold you please upload these 2 cgma courses- “fundamentals of architecture design by Tyler edlin” & environment painting & design.
We have these Tyler Edlin courses:
CGMA – Fundamentals of Design with Tyler Edlin
Gumroad – Tyler Edlin – Post-Apocalyptic Concept Art Bundle
Gumroad – Fantasy Environment Interiors – Tyler Edlin
Gumroad – Illustrating Forests by Tyler Edlin
Gumroad – Winter is Coming Environment pack Tyler Edlin
Gumroad – World Building Design Workshop 1 by Tyler Edlin
Gumroad – Composition by Tyler Edlin
CGCIRCUIT .= 3D CHARACTER ART FOR GAMES pz upload this
Yesssss!! More CG Master courses!!!!! Thank you! (p’ease upload more of those especially 2d courses) love you<3
https://www.cgmasteracademy.com/courses/166-environment-art-for-games-in-ue4
Is there a way to add this course? Thanks