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3D Environment Design for Production in Blender by Jan Urschel

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Release date:2021

Author:Jan Urschel

Skill level:Beginner

Language:English

Exercise files:Yes

See how Blender and its real-time tools can be used in a professional production workflow for Hollywood movies and AAA video games to produce high quality environment concept design.

What topics are covered?

  • See the power of a real-time environment design in Blender
  • How Quixel and other asset libraries can accelerate your workflow
  • What does it mean working in a production pipeline?
  • How will it influence our workflow and decision making?
  • Learn to identify and focus on the important aspects of design

Who is it for?
Designers/Artists/Creatives who are interested in new ways to create.

What will I get?

  • almost 3 hour video tutorial with narration
  • basic 3D scene in BLEND format (purchased pieces can’t be included due to licensing restrictions)
  • PSD file

What do I need to have before I start?

  • Blender 2.83
  • basic knowledge of Blender
  • experience with digital image making workflows
  • Adobe Photoshop or equivalent

Who made this?
My name is Jan Urschel and I’m a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.

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1 Comments

  1. Please can you get class101 “Create Detailed and Colorful Low Poly Isometric Art” :
    https://class101.co/products/angelofernandes?_pos=1&_sid=563c91400&_ss=r

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