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Zbrush Game Character Making – Part 03 – Sculpting For Beginners

Release date:2018

Duration:05 h 42 m

Author:Nalini Kanta Jena

Skill level:Beginner

Language:English

Exercise files:Yes

In this 6 hours of course Game artist Nalini Kanta Jena will teach you, how to use Zbrush to model your character.

He describes every steps he takes, so even if you are a totally beginner, you can easily follow him.This course not only shows you step by step guide but also shows you an up to date production pipeline.

The goal of this course is to teach you the entire process of character sculpting.

The course will cover these topics
Zbrush Basics
Character sculpting methods in Zbrush
Cloth sculpting in Zbrush
Shoe detailing in Zbrush
Many Zbrush powerful tools and methods
Many tips and tricks in every lecture
After completing this course you can model game characters with more confident and with clear knowledge of the pipeline. so if you want to be a Game artist then enroll to this class now and start learning today.

Table of Contents

1. Introduction 1:52
2. Zbrush Interface Overview 8:38
3. Navigating the Canvas 6:26
4. Sculpting Basics 11:07
5. Masking for sculpting 7:28
6. Show and Hide polygons 6:36
7. Importing OBJ Files Into Zbrush 4:08
8. Head Blocking Sculpting 7:58
9. Blocking the Nose and Lip 6:30
10. Refining the Eyes 5:24
11. Sculpting the Hand 5:09
12. Refining the Hand Sculpting 9:57
13. Sculpting the Leg 5:08
14. Sculpting Ear 3:29
15. Refining the Face 7:41
16. More Refining on the Face 5:30
17. Lip Surface Detailing 3:17
18. Finger Detailing 2:41
19. Skin Detailing 4:30
20. Using polygroups to split Meshes 4:03
21. Using Dynamesh to Close Holes 3:08
22. Projecting Details back 4:35
23. Projecting Details Back into Pant 4:43
24. Refining Folds on T shirt 8:32
25. Making Sleave holes 3:35
26. Masking for sleves 8:01
27. Creating Seam Line Using Group Loops 6:40
28. Projecting Details Back to the Mesh 2:33
29. Pant Basic Forms 4:19
30. Pant Front Folds 6:39
31. Extracting Pockets 8:10
32. Pocket Refining 3:58
33. Creating Pocket Seam Lines 6:10
34. Creating Pocket Folds 7:59
35. Creating Pocket Wrinkles 5:45
36. Creating Pant Back Folds 3:03
37. Creating Pant Botton Using IMM Brush 5:33
38. Creating Pant Center Seam 4:04
39. Creating Pant Bottom Seam 3:57
40. Mirroring the Shoe 3:21
41. Adjusting Shoe laces 4:26
42. Seam Line Mark 7:15
43. Creating lace holes 3:57
44. Shoe Lace Detailing 7:10
45. Shoe Lace Knot Detailing 7:04
46. Shoe Lace Impact Detailing 2:49
47. Adding Stich Details 8:47
48. Creating Texture for Sole 12:07
49. Creating Sole Details 5:28
50. Extracting Socks Base 5:46
51. Socks Detailing 7:44
52. Basic Forms of Cap 2:13
53. Layering Details on Cap 6:13
54. Adding Stiching to Cap 4:11
55. Adding Memory Folds 2:21
56. Strap Detailing 4:03
57. Adjusting the locket 4:17
58. Making Hair Base 7:30
59. Hair detailing 4:16
60. Adding Secondary hair clumps 8:13
61. 96 Modeling Hair band 4:12

Watch online or Download for Free

00-Introduction
01-Zbrush Interface Overview
02-Navigating the Canvas
03-Sculpting Basics
04-Masking for sculpting
05-Show and Hide polygons
06-Importing OBJ Files Into Zbrush
07-Head Blocking Sculpting
08-Blocking the Nose and Lip
09-Refining the Eyes
10-Sculpting the Hand
11-Refining the Hand Sculpting
12-Sculpting the Leg
13-Sculpting Ear
14-Refining the Face
15-More Refining on the Face
16-Lip Surface Detailing
17-Finger Detailing
18-Skin Detailing
19-Using polygroups to split Meshes
20-Using Dynamesh to Close Holes
21-Projecting Details back
22-Projecting Details Back into Pant
23-Refining Folds on T shirt
24-Making Sleave holes
25-Masking for sleves
26-Creating Seam Line Using Group Loops
27-Projecting Details Back to the Mesh
28-Pant Basic Forms
29-Pant Front Folds
30-Extracting Pockets
31-Pocket Refining
32-Creating Pocket Seam Lines
33-Creating Pocket Folds
34-Creating Pocket Wrinkles
35-Creating Pant Back Folds
36-Creating Pant Botton Using IMM Brush
37-Creating Pant Center Seam
38-Creating Pant Bottom Seam
39-Mirroring the Shoe
40-Adjusting Shoe laces
41-Seam Line Mark
42-Creating lace holes
43-Shoe Lace Detailing
44-Shoe Lace Knot Detailing
45-Shoe Lace Impact Detailing
46-Adding Stich Details
47-Creating Texture for Sole
48-Creating Sole Details
49-Extracting Socks Base
50-Socks Detailing
51-Basic Forms of Cap
52-Layering Details on Cap
53-Adding Stiching to Cap
54-Adding Memory Folds
55-Strap Detailing
56-Adjusting the locket
57-Making Hair Base
58-Hair detailing
59-Adding Secondary hair clumps
60-96 Modeling Hair band
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