Creating a Photorealistic Character – Joan of Arc by Mike Hong
Release date:2021
Author:Mike Hong
Skill level:Beginner
Language:English
Exercise files:Yes
You’ll learn about sculpting in Zbrush, Maya retopology, organic/hard surface modeling in Maya, Substance Painter projection for Skin textures, procedural texture generation for the armor, basic Xgen hair grooming, Arnold lookdev, lighting, and final rendering.
Software: Maya Zbrush Substance Painter Photoshop
Good tutorial, thanks for upload.