Prop Creation for Games – Medieval Well by Nexttut
Release date:2024, July
Duration:16 h 25 m
Author:Nexttut Education Pvt.Ltd.
Skill level:Beginner
Language:English
Exercise files:Yes
Do you want to create high-quality props for games?
If so, I invite you to join the Prop Creation for Games: Medieval Well course.
About Me:
I’m Arash Aref, and I’ve been a 3D instructor for several years. I’ve had the pleasure of teaching many happy students, primarily in the field of Game Art. Currently, I work as a freelance 3D tutor.
By the End of This Course, You Will Be Able To:
- Create realistic 3D props for games.
- Add storytelling elements to your props throughout multiple stages of production.
What You Will Learn:
- Create blockouts based on references.
- Sculpt detailed wood and metal textures.
- Apply high-quality textures using Substance 3D Painter.
- Work efficiently by reusing elements you’ve already created.
Course Project Overview:
In this course, we’ll begin by exploring references and combining ideas to create something original—perfect for when you don’t have a set concept to follow. We’ll focus on reusing assets to reduce production time and optimize the workflow, which is crucial for game props. You’ll learn how to create detailed, story-driven props while keeping optimization in mind.
Who Is This Course For?
- Those familiar with Game Art looking to improve their workflows and pipelines.
- Anyone wanting to create realistic props for games.
Who Is Not the Ideal Student for This Course?
- This course is not designed for absolute beginners in Blender.
Course Requirements:
- Basic experience with Blender, ZBrush, and Substance 3D Painter is expected.
Join Me Now:
If you’re ready to take your skills to the next level and create realistic props for games, join me in this course. Remember, investing in yourself will pay off for the rest of your life. I hope to see you there!
[Udemy] Prop Creation for Games – Medieval Well by Nexttut
1. Introduction
01. Introduction
02. Download Project Files
03. Blockout The Well
04. Finishing The Blockout
05. Intro To Zbrush
2. High Poly Sculpting In Zbrush
01. Finish First Wood Pass
02. Path Way Stones Blockout
03. Finish Pathway Blockout
04. Wood Second Pass
05. Wood Shingles Second Pass
06. Mud Plane And Stone Way
07. Stones Alpha Pass
08. Finishing The Second Pass
09. Well Stone Kitbashing
10. Finishing The Second Pass
11. Starting The Third Pass
12. Wood Pillars Detailing
13. Story Telling On Wood
14. Finishing Sculpting
15. High Poly And Low Poly
3. Unwrapping And Texturing
01. Start Uv Unwrapping
02. Continuing The UVs
03. Final Uv Adjustments
04. Baking The Meshes
05. Wood Base Texturing
06. Adding Details To Wood
07. Ground And Stones
08. Stone Details And Rope
09. Texture Rope And Metal
10. Detail Stones Texture
11. Finalize Texturing Details
4. Conclusion
[Udemy] Prop Creation for Games – Medieval Well by Nexttut.7z.rar
[Udemy] Prop Creation for Games – Medieval Well by Nexttut_Subtitles.7z