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Procedural Radio Texture Creation in Substance Designer by Milad Kambari (3DRedBox Studio)

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Release date:2024

Duration:06 h 06 m

Author:Milad Kambari (3DRedBox Studio)

Skill level:Beginner

Language:English

Exercise files:Yes

This comprehensive 360-minute tutorial, presented in crisp 1080p resolution, offers detailed, unnarrated video content designed to guide you through the process of crafting intricate textures for a 3D radio model using procedural techniques.

This course is ideal for intermediate users of Substance Designer who are familiar with its basic principles and workflows. Instead of focusing on complex modeling, you’ll learn how to harness the power of Substance Designer to create efficient, detailed textures.

Course Breakdown:

Explore the essential steps of procedural texture creation across four in-depth chapters:

  1. Modeling and UV Unwrapping: Start by preparing the basic 3D radio form to lay the groundwork for texture application.
  2. Map Creation: Develop detailed Height, Normal, and Ambient Occlusion maps to bring texture depth and realism to life.
  3. Material Maps: Create BaseColor, Roughness, and Metallic maps to define the material’s surface properties and characteristics.
  4. Exporting and Rendering: Learn how to export your textures and render them in Marmoset Toolbag for a professional-grade presentation.
Software Used:
  • 3Ds Max
  • Substance Designer
  • Marmoset Toolbag
Skill Level:
  • Intermediate: A basic understanding of the software is required to fully benefit from this course.

Unlock the power of procedural texture creation in Substance Designer and elevate your texturing skills to a professional level. With no voice-over, you’re free to focus entirely on mastering the techniques that will enable you to create stunning, efficient, and realistic textures. Ready to transform your approach to texture design? Join us today and take your skills to the next level!

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