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Practical guide to AI in Unity by Andreas Metz

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Release date:2023, October

Duration:04 h 44 m

Author:Andreas Metz

Skill level:Beginner

Language:English

Exercise files:Yes

Discover the secrets of crafting cutting-edge AI for video games using Unity.

My teaching philosophy revolves around a hands-on approach, making this course primarily project-based. You won’t just be delving into dry theory that fades from memory within days. Instead, you’ll apply learned concepts to two real Unity projects:

  • Catch: A digital replication of every kid’s favorite game—catch.
  • Colony Simulation: A game similar to Rimworld or Oxygen Not Included, where you don’t directly control NPCs. Instead, their actions are governed by AI, and your role is to ensure their survival by managing their needs.

As a bonus, this course includes an exclusive free Behavior-Designer Educational License, typically valued at ~$90. Behavior Designer, the industry-standard solution for Behavior Trees, has generously provided this exclusive license specifically for our course.

Additionally, you’ll receive full lifetime access to the course.

We’ll commence with the basics, exploring the simplest AI system—State Machines. Following that, we’ll enhance State Machines and increase their flexibility using the State Pattern.

The main focus of the course is on one of the advanced techniques widely used in both indie and AAA game productions: Behavior Trees.

Towards the end, we’ll peek into one of the more experimental AI approaches—Genetic Algorithms. While niche, these algorithms have the potential to introduce unique and captivating game mechanics.

While this course is comprehensive, covering crucial aspects of AI for modern game development, it’s important to note that the vast field of AI cannot be entirely covered in one course. For instance, machine learning won’t be addressed due to its complexity, which would require a dedicated series of courses and may not be practical for most game AIs.

By the conclusion of this course, you’ll be well-versed in the most essential AI techniques and design patterns for modern game development.

Don’t hesitate—join me now and embark on the journey of creating remarkable AI systems on your own

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