Blender to Unreal Engine 3D Plants and Vegetation by 3D Tudor
Release date:2022, November
Duration:15 h 35 m
Author:3D Tudor
Skill level:Beginner
Language:English
Exercise files:Yes
Would you like to bring your game world to life with lush vegetation such as plants, grass, water lilies, and reeds?
- Unlike any other 3D modeling course, “Blender to Unreal Engine 3D Plants and Vegetation” focuses on creating a comprehensive foliage pack entirely within Blender, a leading open-source and free 3D modeling software.
- Without relying on any other tools, we’ll teach you how to make all the thumbnail images with Blender. In addition, you’ll learn how to animate plants and grass and integrate foliage into Unreal Engine 5, which is an added bonus.
- This is an excellent opportunity to see how foliage is created from scratch and imported into video games. “Blender to Unreal Engine 3D Plants and Vegetation” is the course to keep on hand whenever you need to create various types of foliage.
Here are the top six things you’ll learn in “Blender to Unreal Engine 3D Plants and Vegetation”:
- Transforming a simple plane into 3D foliage through modeling techniques.
- Utilizing Blender’s particle system to create detailed foliage, including flowers.
- Understanding optimization and low poly modeling to achieve high performance with dense foliage while maintaining stylized visuals.
- Employing weight painting techniques to achieve precise control over foliage placement.
- Creating foliage materials using UE5 texture customization and the wind system.
- Mastering the art of painting water foliage into a scene, including creating depth, painting plants both above and below water, and underwater.
While there are courses available on creating wind-responsive grass, none of them cover the entire process from flowers, plants, grass, water lilies, to reeds. That’s where “Blender to Unreal Engine 3D Plants and Vegetation” comes in – it’s a comprehensive guide to creating foliage within Blender.