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Maya For FX Artists – Projects Based Course by Raffi Bedross

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Release date:2023, March

Duration:08 h 53 m

Author:Raffi Bedross

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to this comprehensive Maya course, designed to be straight to the point, direct, and objective. Whether you’re a beginner or have yet to gain prior knowledge of Maya, this course is perfect.

In the first section, we’ll quickly dive into Maya’s most essential features to get you started using the software without wasting time. From there, we’ll embark on a series of short and engaging projects that will allow you to learn Maya while having fun.

Unlike other courses that focus on a single big project, this course offers a variety of professional and high-quality short projects. This approach keeps things exciting and allows beginners to learn quickly.

Our latest updates include exciting additions like creating landscapes using xGen, exploring Bifrost, simulating clothing using nCloth, and working with particle expressions for various effects. With each project, you’ll gain hands-on experience and build confidence using Maya for different visual effects.

Throughout the course, we cover essential topics such as 3D modeling fundamentals, understanding 2D and 3D containers, nParticles, expressions, Maya fields, rigid bodies, and much more. You’ll create effects like helicopter landing dust, torch fire, rain, wheel burnout, water, dust, rocket smoke, and even exploring Bifrost.

The course is designed to gradually take you from simple concepts to more advanced effects. As one student, Terence Kent, said, “Excellent course about the different fluids and rigid body dynamics in Maya. It helped me understand the basics; I’m now comfortable using these in my projects.”

Maya is an essential 3D application tool widely used in visual effects studios for creating 3D models, game assets, smoke, fire, dust, and more. We understand that learning Maya can be challenging for beginners, so we completed this course to cover all the techniques in a clear and easy-to-understand manner.

If you’re ready to take your first step into the world of Maya and create stunning visual effects, enroll now, and we promise you won’t be disappointed. Join us on this exciting journey into the world of Maya and unleash your creative potential!

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01. Quick intro to Maya

01. Introduction
02. Quick Tour
04. Component Mode
05. Parenting Objects
07. Smoothing Objects in Maya
08. Start Modeling a cup
09. Finish Modeling the cup
10. Your first Animation in Maya
11. Quick Look at materials inside Maya
12. Modeling a Pen

02. Modeling

02. Importing the images planes
03. Modeling the body
04. Creating the wood pieces
05. Modeling the seal handles
06. Modeling the seal
07. Modeling the Paddles

03. Arnold

02. Render viewer
03. Samples
04. Ray depth
05. Gobo Effect
06. Displacement
07. Mixing Shaders
08. ai Toon Shader
09. Depth of Field

04. Landscape

01. Intro to landscape section
03. Creating the ground and setup the Camera
04. Creating the Xgen description
05. Adding the environment light
06. Shading the grass part1
07. Shading the grass part2
08. Creating the plants and finish the scene

05. Fluids

01. Introduction to Fluids
03. Cigarette smoke
04. 3D Container
05. Density Attributes
06. Emitter types
07. Turbulence and speed attributes
08. Emit From Texture
09. Homework
10. Rocket Smoke
11. Wheel Burnout Effect
12. Torch Fire
13. Emit fluid from particles
14. Helicopter Landing Effect

06. Rigid Bodies

02. Creating rigid bodies
03. Nail Constraint
04. Pin and Spring constraint
05. Hinge Constraint

07. Fields and solvers

02. Air Field
03. Drag Field
04. Newton and Radial Fields
05. Turbulence and Curve Fields

08. Intro to Maya particles

02. Emitters
04. Emitting from Object (Curve)
05. Emitting from Object (Surface)
07. Soft Bodies
08. Rain Effect
09. Fill a Text with Particles.
10. Water effect
11. Dry sand
12. Collision Layers

09. Expressions

02. Expression Editor
03. Attributes
04. Kill the particles based on their position.
05. Coloring the particles based on the geometry index
06. Killing the particles when they exit Force volume
07. collision Self Component Id

10. nCloth

02. Creating simple cloth simulation
03. Flag Simulation
04. Pillow
05. Simple Cloth simulation on animated Character
06. Skirt and Tanktop simulation

11. Bifrost

01. Intro to Bifrost section
03. Filling a cup with water
04. Cache the liquid and the mesh on Disk
05. Shading and Rendering the scene
06. Color Channel Remap
07. Killing particles based on attributes
08. Turning off the emitter gradually
09. Viscosity simulation
10. Viscosity caching,shading and rendering

[Udemy] Maya For FX Artists – Projects Based Course by Raffi Bedross.7z.rar
[Udemy] Maya For FX Artists – Projects Based Course by Raffi Bedross_Subtitles (2).7z
[Udemy] Maya For FX Artists – Projects Based Course by Raffi Bedross_Subtitles.7z


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