Magical Butterfly FX in Houdini
Release date:2022, October
Duration:01 h 25 m
Author:Shahzad Ahmad
Skill level:Beginner
Language:English
Exercise files:Yes
Hello, and welcome to this magical fFxx course. We are going to create a magical butterfly FX in Houdini.
Some Of The Topics Covered In This Course
- Creating Geometry With Alpha Maps
- Procedural Animation With CHOPs (Channel Operators)
- Soft Body Simulations With Vellum
- Forcing Vellum Constraint To Follow Animation
- Particles Simulation
- Shading Particles With Image Texture
- Particles Advection
- Smoke Simulation
- Working Inside Solaris/LOPs
- Working With MaterialX Shaders
- Rendering With Karma XPU
- Compositing In After Effects
First, we will create the butterfly wings and then develop the chops to create a procedural flapping animation.
We will use vellum to simulate butterfly wings, and after that, we will use particle simulation to emit particles from butterfly wings.
We will learn how to color our particles with image texture.
We will create a smoke simulation and use the smoke simulation velocities to advect our particles.
We will learn to import all our scenes into LOPs Solaris for lighting, shading, and rendering.
We will learn how to use the Karma XPU to render our magical fx.
We will finish our course by composting inside After Effects.
We will learn to import our rendered sequence and passes in the correct OCIO color space.
This course is for anyone looking to polish their Houdini skills and want to add magical FX to their portfolio.
We have much to cover to get to it without further ado.