Introduction to Worldbuilding in Unity
Release date:2023, March
Duration:04 h 15 m
Author:Steven Christian
Skill level:Beginner
Language:English
Exercise files:Yes
Yes, I’m familiar with Johnny Trigger, and it seems you have an exciting course to present called “Frankie Trigger”! This course teaches you how to create a Hyper Casual Shooting Mobile Game entirely from scratch.
Throughout the course, you’ll be guided step-by-step through setting up the project and creating the game’s core loop. The journey begins with acquiring a Free Character from Sketchfab, a well-known 3D Models Library. However, the character won’t be static; you’ll learn how to animate it using the Free Platform for Animations called Mixamo. This knowledge will enable you to add animations to any humanoid characters you use.
Next, you’ll dive into using the Unity Spline System, which allows you to make the player follow a specific path, perform frontflips, backflips, or any other animation you desire while shooting at enemies. It sounds like a thrilling Warzone phase!
You’ll also implement an excellent Slow Motion effect during this intense phase using Unity’s Time Scales. Any enemies or the player touched by a bullet will turn into a Ragdoll, adding an extra element of satisfaction to the game with jiggly bones for characters.
Moreover, you’ll master Unity’s Animation Rigging System, which enables you to make the player aim at enemies and vice versa, creating dynamic gameplay mechanics.
This course covers a lot of ground and many exciting concepts to explore. If you’re ready to delve into Hyper Casual Games and want to learn and master these concepts, don’t miss this opportunity to enroll in the course.
Get ready for an immersive and enjoyable learning experience as you embark on the journey to create “Frankie Trigger”! Enroll now and start your adventure into the realm of game development.