In House Tool Building for Houdini TD’s by Tolga Ersel (01.2023 Update)
Release date:2023, January 8
Duration:11 h 28 m
Author:Tolga Ersel
Skill level:Beginner
Language:English
Exercise files:Yes
The primary objective of this course is to equip you with the knowledge necessary to become a proficient Technical Director.
Instead of offering mere recipes, the aim here is to provide a comprehensive perspective that enables you to effectively address daily production challenges. As a Technical Director, the foremost responsibility is to resolve problems in a manner that prevents their recurrence.
This course is part of a lifelong learning journey, intended to offer a practical and functional viewpoint. Mastery of the SOPs (Surface Operators) in Houdini is emphasized as the key to mastering the entire software.
The “Feather tool” serves as a prime example, illustrating that it encompasses a wide array of topics essential for sharpening Technical Director skills. While the primary focus might be creating visually appealing feather systems, the course delves into numerous related areas, guiding you step by step from the ground up.
Topics covered include applied Matrices and vectors, extensive utilization of VEX and Python, algorithm design, strategies for faster tool creation, the development of sophisticated Digital Assets, implementing clustering systems for efficient resource utilization, multifunctional caching utilities, and much more.
Upon completing this course, not only will you have a production-ready tool at your disposal, but you’ll also have honed your skills to a more advanced level.