Digital Sculpture with Blender 2.9 by Sebastian Cavazzoli & Guilherme Gusmão de Freitas (Escultura digital com Blender 2.9 – PT-BR, Eng sub)
Release date:2021
Duration:19 h 54 m
Author:Sebastian Cavazzoli & Guilherme Gusmão de Freitas
Skill level:Beginner
Language:Portuguese-Br
Exercise files:Yes
Learn with this content to speed up your processes and gain more fluidity when producing 3D sculptures with various strategies in Blender 2.9.
If you already have some knowledge of traditional character creation methodologies and 3D assets, you know that this can be a very dense, technical, and detailed process. However, with digital sculpting, you can focus much more freely on the artistic part, creating natural, organic, and detailed shapes with various brushes and tools.
Follow along with your instructor in this course, Sebatian Cavazzoli, as he guides you through the step-by-step process, delving deep into the details of the processes and tools to create digital sculptures directly and fluidly.
If you already have a basic understanding of 3D fundamentals and how to use Blender, you can easily follow these lessons and open new professional opportunities by enriching your portfolio with 3D sculptures.
Whether it’s for the gaming market or for printed Action Figures, there are countless possibilities for those who master the tools of modeling and character creation.
Start now to harness the full potential that Blender has to offer and take your work to the next level. I’ll see you in the first class!
Who this course is for:
- Anyone who wants to get started in creating 3D characters
- People who want to learn new techniques and/or reinforce their knowledge
- Individuals who want to improve their portfolio as 3D character modelers