Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

3D Modeling in Maya for Beginners by Ilya Khlynin


Release date:2023, July

Duration:02 h 54 m

Author:Ilya Khlynin

Skill level:Beginner


Exercise files:Yes

Autodesk Maya stands out as one of the most popular software packages for 3D modeling and more.

In this course, we will delve into the intricacies of working with this remarkable program from the ground up.

When venturing into 3D modeling, it is crucial to acquire knowledge in a sequential manner. Gradually understanding basic concepts, primitives, the interface, and more can save a lot of time compared to relying solely on platforms like YouTube. As someone who is self-taught and began the journey with books and videos, I certainly appreciate this approach.

Designed specifically for beginner 3D modelers, this course focuses on a step-by-step breakdown of the interface, essential concepts, and tools within the program.

We will cover and explore:

  • Project creation
  • Essential setup for working
  • Interface
  • Navigation and orthographic views
  • Grid and primitive settings
  • Working with the Channel Box
  • Transformation properties
  • Resetting transformation properties
  • Basic tools and their settings (Move, Rotate, Scale)
  • Working with object pivots
  • Grouping
  • Duplication
  • Basic render settings
  • Array creation
  • Working with curves and NURBS surfaces
  • Viewport settings
  • Polygonal object components
  • Various selection techniques
  • All modeling tools and their settings (bevel, extrude, bridge, target weld, etc.)
  • Understanding double vertices and normals
  • Cleaning up the model
  • History and its usage
  • Soft and hard edges and object shading
  • Snapping
  • Quad draw

Following that, we will engage in numerous practice exercises:

  • Snowman
  • Spiral and regular staircase
  • Rotunda
  • Elephant
  • Ammo box for games
  • Button
  • Katana
  • Car tire

All of this knowledge will assist you in overcoming the challenges of entering the 3D modeling profession, providing diverse practice with interesting techniques that can be later applied to your own projects.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *