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The Most Comprehensive Guide To Unity Game Development Vol 1

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Release date:2021, April 8

Author:Awesome Tuts

Skill level:Beginner

Language:English

Exercise files:Yes

This is the most comprehensive online course that will take you from a complete beginner to creating your own games in Unity game engine.

And not only that, but this course will teach you the complete process of creating a game step by step from an empty project to a playable game.

To achieve this, the course is completely project based, and not just simple hello world or move the cube projects, but I am actually taking all the knowledge that I have learned about game development and creating my own games that I’ve published on the app store, and I am teaching you the exact steps I use to create fun to play games.

We will start with very simple things like downloading Unity, creating a sample project, and going through Unity’s interface. After that, we will take a look at some basic code examples so that you can see that coding is not scary like everyone thinks. And then we will jump into C# and learn all the basic things we need to get started with game development.

As we progress through the course and create game projects, I will revise all the C# concepts that we learned up to that point and explain them with real world examples and give you tips and tricks on how you can use certain techniques in your own projects.

And not only that, but I will explain to you how to optimize your games from the very start so that you avoid the most common optimization heavy mistakes that not only beginners make when they create their games.

Every section in this course will gradually increase in size and depth so that you don’t get overwhelmed from the very start but instead you digest every concept we learn step by step.

During the lectures, I will give you assignments to challenge your knowledge and to challenge your ability to think like a programmer. Because in game development, the best way to learn is by doing. Of course, I will provide a solution for every assignment that I give you, but I will expect that you try to finish it on your own because it will give you experience, and the feel of how to solve programming problems on your own.

You will also benefit from my super fast response if you have any issue that you are stuck with, and oh and all the students taking the course will also be there to help you!

Some of the things that you will learn in this course:

Unity’s interface

Importing Assets

Organizing The Project

Basic, Intermediate, And Advanced C# Programming

Basic AI(Artificial Intelligence)

Advanced AI(Artificial Intelligence)

Basic And Advanced Character Animations

Sound FX And Music

Basic, Intermediate And Advanced Particle FX

Learn How To Use Unity’s UI System

Create And Animate Menus

Saving And Loading Game Data

Basic And Advanced Animations

Creating Reusable Code

Writing Optimized Code

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

Watch online or Download for Free

01. Course Introduction
01. Introduction(IMPORTANT – Watch This Lecture)
02. 2 Notes (IMPORTANT – Watch This Lecture)

02. The Unity Game Engine
01. Downloading Unity Hub And Unity
02. About Unity Versions And Creating A New Project
03. Introduction To Unitys Interface
04. Starting With Unity Basics
05. Rigid Bodies And Colliders
06. Audio Source And UI Elements
07. Moving Our Character With Code

03. Programming In C#
01. Introduction To Variables
02. Operations With Variables
03. Functions
04. Conditional Statements
05. Loops
06. Classes
07. Accesibility Modifiers(Data Encapsulation)
08. Inheritance
09. Coroutines
10. Getting Components

04. Monster Chase Game
01. Game Introduction
02. Importing Assets And Working With Sprite Sheets
03. Creating Player Animations
04. Sorting Layers And Order In Layer
05. Creating The Game Background
06. Player Movement
07. Animating The Player Via Code
08. Player Jumping
09. Camera Follow Player
10. Enemy Animations
11. Enemy Script
12. Enemy Spawner
13. Enemy Collision
14. The Collector Script
15. Unity UI System
16. Creating Main Menu
17. Navigating Between Scenes
18. Selecting A Character
19. Static Variables
20. Singleton Patern
21. Events And Delegates
22. Instantiating The Selected Character When The Game Starts
23. Finishing Our Game

05. The Artifact
01. Game Intro
02. Importing Assets And Creating The Player
03. Player Movement
04. Animating The Player
05. Creating Our Level With Tile Map
06. Creating The Bush
07. Enumerations
08. Bush Visuals
09. Bush Fruits
10. Player Backpack
11. Player Harvest
12. Particle System
13. Creating The Artifact
14. The Artifact Script
15. Creating The Wolf Enemies
16. WolfAI Script – Searching For Target
17. WolfAI Script – Attacking The Bush And The Artifact
18. Enemy Spawner
19. Slash Attack Prefab
20. Player Slash Script
21. Enemy Health Script
22. Gameplay UI Elements
23. Time Manager
24. Backpack Info And Artifact Health Info
25. Creating The Games Main Menu
26. Creating The How To Play Info
27. Main Menu Controller And Game Over Panel
28. Game Over Controller

06. Space Adventure
01. Game Intro
02. Importing Assets And Creating The Player Ship
03. Player Movement And Fire Engines
04. Projectiles
05. Weapon Manager(Shooting Projectiles)
06. Removing Projectiles From The Game
07. Lists
08. Reusing Projectiles (Pooling System)
09. Awake, Start, And OnEnable
10. Redesigning Projectiles
11. Creating Enemy Ships
12. Enemy Movement Script
13. EnemyMovementPointToPoint Script
14. EnemyMovementRandom Script(Assignment Solution)
15. Enemy Shooting
16. Projectile Collision Detection
17. Meteor Obstacles
18. MeteorMovement Script
19. Meteor Spawner
20. Enemy Spawner
21. Creating The Health Bar UI
22. Enemy Health Script
23. Enemy Hit And Destroy Effect
24. Sound Manager
25. Player Health Script
26. The Collectable Prefabs
27. Collectable Script
28. Player Weapon Upgrades
29. Drop Collectable When Destroyed
30. Creating The Game BG
31. Gameplay UI
32. Gameplay UI Controller Script
33. Player Health Slider
34. Game Over UI Panel
35. Game Over UI Controller Script
36. Main Menu And Highscore Menu
37. Meteor Effect For Main Menu(Solution For Assignment)
38. Space Ship Effect For Main Menu(Solution For Assigment)
39. Meteor Effect For Main Menu Pooling System (Solution For Assignment)
40. Main Menu Controller
41. Saving Data With Player Preferences
42. Wrapping Up Our Game

07. Knight Platfomer
01. Game Intro
02. Importing Assets And Slicing Level Parts
03. Creating The Player Character
04. Player Animations
05. Player Movement
06. 2 Ways For Moving The Rigid Body
07. Player Animation Script
08. Fixing Animation Transitions And Player Facing Direction
09. Raycasting And Jumping
10. Boxcasting And Double Jumping
11. Player Jump Animation
12. Fixing Player Jump Animation Issue
13. Creating The First Level
14. Unlocking The Lock With The Key
15. Unlocking The Lock With The Key (Another Way To Do It)
16. Platform Effector
17. Worm Soldier Enemy
18. Worm Soldier Movement Script
19. Circle Obstacle
20. Hanging Spike
21. Flying Bat Enemy
22. Flying Bat Movement Script V1
23. Flying Bat Movement Script V2
24. Spider Shooter Enemy
25. Spider Shooter Script
26. Spider Jumper Enemy
27. Spider Jumper Script

[Udemy] The Most Comprehensive Guide To Unity Game Development Vol 1.7z
[Udemy] The Most Comprehensive Guide To Unity Game Development Vol 1_Subtitles.7z


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